xil-pipeline
Show-agnostic audio production pipeline that turns a markdown script into a podcast-ready MP3.
A project.json file sets the show name; every command derives file paths
from it via a shared slug. The pipeline parses scripts, generates voices and
SFX, assembles a rough master, exports isolated WAV layers for DAW mixing, and
produces a final master MP3. Supporting utilities handle voice discovery, SFX
generation, stem migration on script revisions, stale cleanup, and Studio
import/export. Every command that calls a paid API supports --dry-run to
preview costs before spending quota.
xil is a single Rust binary. The only Python left is the three optional ML
workers (Chatterbox Turbo, Whisper, MMAudio), each in its own venv.
Installation
git clone https://github.com/xilcmd/rxil-pipeline
cd rxil-pipeline
cargo build --release # the binary: target/release/xil
On WSL, clone into the Linux filesystem (for example ~/src/rust/), not
under /mnt/c: builds and tests there are many times slower.
Requirements:
ffmpegonPATH— every decode and encode goes through it.XIL_PROJECTROOT— the workspace (scripts, configs, stems, SFX). Defaults to the current directory.XIL_CODEROOT— a checkout of xil-pipeline, only for the ML workers: their scripts ship in itssrc/xil_pipeline/, and their venvs live beside it.
xil status --toolchain shows which worker scripts and venvs it found.
The xil-<command> names used in older notes still work when the binary is
linked under that name (ln -s xil xil-parse); xil <command> is the same.
Optional: local GPU TTS (Chatterbox Turbo)
The default dialogue backend is the ElevenLabs API. For a free, local,
GPU-accelerated alternative with per-character voice cloning, set up a
dedicated venv-chatterbox/ at your code root (XIL_CODEROOT). It hosts
Chatterbox Turbo, which natively renders 19 paralinguistic tags (emotion,
delivery style, and vocal gestures — see
the pipeline reference).
One command builds and checks it:
xil setup chatterbox # CUDA wheels if nvidia-smi works, else CPU
xil setup chatterbox --dry-run # show the commands without running them
It creates the venv in --dir, else $XIL_CODEROOT, else the workspace
root (the places xil produce looks). It uses uv
when it is on PATH, otherwise python3.13 -m venv and pip. Force a build
with --device cuda|cpu, pick another CUDA wheel set with --cuda-index
(default cu124), and rebuild with --force. Running it on a working venv
does nothing.
xil setup builds the other local-model venvs the same way:
| Target | Venv | Used by | Default Python |
|---|---|---|---|
chatterbox | venv-chatterbox/ | xil produce --backend chatterbox-turbo | 3.13 |
whisper | venv-whisper/ | xil stem-verify (transcripts) | 3.13 |
mmaudio | venv-mmaudio/ | --sfx-backend mmaudio (below) | 3.12 |
Override the Python version with --python. If that version is not on PATH,
setup warns and falls back to python3; install uv to have it fetch the right
one.
To do the same by hand:
# CUDA 12.4 wheels shown; use .../whl/cpu for CPU only
uv venv venv-chatterbox --python 3.13
uv pip install --python venv-chatterbox/bin/python \
'torch==2.6.0' 'torchaudio==2.6.0' \
--index-url https://download.pytorch.org/whl/cu124
uv pip install --python venv-chatterbox/bin/python chatterbox-tts pydub
Model weights download from Hugging Face on the first render. If the Turbo
repo (ResembleAI/chatterbox-turbo) is gated for your account, authenticate
first with export HF_TOKEN=hf_... or huggingface-cli login.
Then place a per-character reference clip at voice_refs/<speaker_key>.wav
(Chatterbox Turbo requires clips longer than 5 seconds) and select the
backend:
xil produce --episode S01E01 --backend chatterbox-turbo
--chatterbox-python PATH overrides the auto-detected venv Python.
--backend chatterbox is a deprecated alias that warns and uses Turbo.
Under chatterbox-turbo you can write cues straight into dialogue —
[angry] [fear] [surprised] [happy] [crying] [sarcastic]
[whispering] [dramatic] [narration] [advertisement] [laugh]
[chuckle] [sigh] [gasp] [groan] [cough] [sniff] [shush]
[clear throat]. Spelling is exact (no plurals: [laugh], not [laughs]);
any other bracketed tag is stripped, so ElevenLabs-only tags can safely stay in
a shared script. Lines longer than about 250 characters are rendered in
sentence-sized chunks, because Turbo caps each generation at 40 seconds.
Optional: local SFX generation (MMAudio) — non-commercial only
--sfx-backend mmaudio generates sound effects locally instead of calling the
ElevenLabs API. It runs in a dedicated venv-mmaudio/, needs ~6 GB of VRAM,
and installs from a git clone rather than PyPI. One command does every step
below:
xil setup mmaudio --dry-run # show the commands first
xil setup mmaudio
It clones MMAudio (pinned to commit 974010a) next to the venv unless a clone
is already there, so it needs git. MMAudio pins numpy<2.1, which has no
Python 3.13 wheels, so this venv uses Python 3.12. The weights (~6 GB) download
on the first run into weights/ and ext_weights/ next to venv-mmaudio,
whatever folder you run from. Set $XIL_MMAUDIO_WEIGHTS to keep them somewhere
else.
By hand:
uv venv venv-mmaudio --python 3.12
git clone https://github.com/hkchengrex/MMAudio
uv pip install --python venv-mmaudio/bin/python -e MMAudio
# MMAudio declares `torch >= 2.5.1` with no upper bound, so the line above pulls
# the newest torch — currently a CUDA 13 build. On a CUDA 12.x driver that
# silently falls back to CPU ("NVIDIA driver on your system is too old") and
# breaks torchaudio. Re-pin a driver-matched stack AFTERWARDS, not before:
uv pip install --python venv-mmaudio/bin/python \
'torch==2.6.0' 'torchaudio==2.6.0' 'torchvision==0.21.0' \
--index-url https://download.pytorch.org/whl/cu124
# Confirm the GPU is actually visible before generating anything:
venv-mmaudio/bin/python -c "import torch; print(torch.cuda.is_available())" # must print True
⚠️ MMAudio’s model weights are CC BY-NC 4.0 — non-commercial use only. The code is MIT licensed; the checkpoints are not. Audio generated here must not appear in a monetised production.
--mmaudio-accept-noncommercialis required or the backend refuses to start, and every generated asset is tagged.mmaudioin its filename and carries the licence notice in its ID3 comment so it stays identifiable later.
xil sfx --episode S01E01 --gen-sfx --sfx-backend mmaudio --mmaudio-accept-noncommercial
MMAudio is trained at 8 seconds, so cues are generated at that length and
trimmed to each cue’s duration_seconds — this produces better audio than
asking the model for a short clip directly.
Quick Start
See the Tech Deep Dive sample for an example of the markdown script format the pipeline expects. It demonstrates dialogue, acting directions, SFX/ambience/music cues, beats, sections, and scenes.
# Scaffold a new project workspace (creates a copy of the sample script)
xil init my-show --show "My Podcast"
cd my-show
# Scan the sample script (pre-flight check)
# Always run scan before parse when onboarding a new episode — it will catch
# unrecognized speakers before they silently disappear from the parsed output.
xil scan scripts/sample_S01E01.md --speakers configs/my-show/speakers.json
# Parse into structured JSON
xil parse scripts/sample_S01E01.md --episode S01E01 --speakers configs/my-show/speakers.json
# Preview TTS character cost (no API calls)
xil produce --episode S01E01 --dry-run
# Generate voice and SFX stems (requires ELEVENLABS_API_KEY — see Environment below)
xil produce --episode S01E01
# Export DAW layers for mixing in Audacity
xil daw --episode S01E01
# Produce final master MP3
xil master --episode S01E01
xil gui opens the same workflow as a web dashboard at
http://localhost:7860. It binds 127.0.0.1; to reach it from another
machine, forward the port (ssh -L 7860:127.0.0.1:7860 <host>).
Commands
xil --help lists every command in pipeline order with its XILP/XILU
reference number; xil <command> --help (or man xil-<command>) shows its
options. The pipeline reference documents each stage
in depth, and the programmer reference documents the code.
Configuration
project.json— show name (derives all file paths via slug)speakers.json— speaker names the parser recognizes (optional, built-in defaults for sample)cast_<TAG>.json— voice assignments, speaker settingssfx_<TAG>.json— sound effect mappings and API parameters
All commands accept --show to override the show name. Resolution order:
--show flag > project.json > default "sample".
Episode tag formats
The <TAG> portion of all file and directory names supports any string. Use
--episode for standard episodic content or --tag for non-episodic formats:
| Content type | Tag format | Examples | Notes |
|---|---|---|---|
| Podcast episode | S01E04 | S02E11, S03E01 | Default — derived from script header |
| Audiobook chapter | V01C03 | V01C01–V01C20 | Volume + Chapter; use --tag V01C03 with xil parse |
| Drama short | S01D01 | S01D03 | Season + Drama number; or just use S01E01 |
| Standalone one-shot | E01 | E01–E99 | No season prefix; standard --episode E01 works |
| Bonus / special | BONUS01 | TRAILER, BONUS02 | Any string via --tag; use uppercase by convention |
Episodic tags (S01E04, E01) are derived automatically from the script
header. All other formats require --tag on xil parse:
xil parse scripts/gatsby_V01C03.md --tag V01C03
xil produce --episode V01C03 --dry-run
xil daw --episode V01C03
Stems are stored under stems/<slug>/<TAG>/, so multiple shows and tag
formats coexist safely in one workspace.
See the SFX Reuse Guide for workflows that
minimize ElevenLabs API credit usage by referencing existing assets in the
SFX/ library.
Environment
API keys
| Commands | Needs |
|---|---|
xil produce, xil sfx, xil studio-onboard, xil sample, xil voices, xil cues --generate | ELEVENLABS_API_KEY |
xil publish | ANTHROPIC_API_KEY |
All other commands (xil scan, xil parse, xil daw, xil master, …) | nothing |
Obtain an ElevenLabs key: https://elevenlabs.io → Profile → API Keys
export ELEVENLABS_API_KEY=your_key_here # this shell
echo 'export ELEVENLABS_API_KEY=your_key_here' >> ~/.bashrc # persist
Always use --dry-run first to preview character cost before making API calls.
Man pages
export MANPATH="/path/to/rxil-pipeline/man:$(manpath 2>/dev/null)"
man xil
man xil-produce
License
AGPL-3.0.
Cast Config Reference — cast_<slug>_<TAG>.json
The cast config file assigns ElevenLabs voices to characters, configures stereo
positioning and audio effects, and optionally defines broadcast preamble and postamble
blocks read by a host. One file covers an entire episode; it is read by xil produce,
xil daw, xil mix, and xil studio.
Filename pattern: cast_<slug>_<TAG>.json
(e.g. cast_the413_S03E02.json, cast_nightowls_V01C03.json)
Top-level Structure
{
"show": "The 4 1 3",
"season": 3,
"episode": 2,
"title": "The Weight of the Letters",
"season_title": "The Architect",
"artist": "XIL Pipeline",
"preamble": { ... },
"postamble": { ... },
"cast": { ... }
}
| Field | Type | Required | Description |
|---|---|---|---|
show | string | yes | Show name (informational; slug derived from project.json) |
season | int | no | Season number; used in preamble {season} placeholder and ID3 metadata |
episode | int | yes* | Episode number; used in preamble {episode} placeholder |
tag_override | string | no | Raw non-episodic tag (e.g. V01C03, D01). When set, overrides season/episode for tag derivation |
title | string | no | Episode title; used in preamble {title} placeholder and ID3 metadata |
season_title | string | no | Season arc title; used in preamble {season_title} placeholder |
artist | string | no | Artist credit written to MP3/WAV ID3 tags. Default: "XIL Pipeline" |
preamble | object | no | Broadcast intro block (see below) |
postamble | object | no | Broadcast outro block (see below) |
cast | object | yes | Map of speaker key → voice config (see below) |
* episode is required unless tag_override is set.
cast Block
Each key must match a speaker key used in the production script (all lowercase, no
spaces — e.g. adam, mr_patterson). Keys are matched case-sensitively against the
speaker field of parsed dialogue entries.
"cast": {
"adam": { ... },
"maya": { ... }
}
Cast Member Fields
"adam": {
"full_name": "Adam Santos",
"voice_id": "6wrQFQPrvgNyJY74SxwG",
"pan": 0.0,
"filter": false,
"role": "Host/Narrator. American male, early 20s. Warm, intimate...",
"stability": 0.5,
"similarity_boost": 0.75,
"style": 0.0,
"use_speaker_boost": true,
"language_code": "en"
}
| Field | Type | Required | Description |
|---|---|---|---|
full_name | string | yes | Character display name (used in ID3 tags and voice sample filenames) |
voice_id | string | yes | ElevenLabs voice ID. Set to "TBD" when not yet assigned — pipeline will skip TTS for this speaker |
pan | float −1.0 to 1.0 | yes | Stereo position. 0.0 = centre, −1.0 = full left, 1.0 = full right |
filter | bool or string | yes | Voice treatment. false/null = none. See the Voice Filters table |
role | string | yes | Character description passed as previous_text context to ElevenLabs |
stability | float 0–1 | no | Voice stability. 0.0 = expressive/variable, 1.0 = monotone/consistent. null uses the voice’s ElevenLabs default |
similarity_boost | float 0–1 | no | Adherence to the original cloned voice. 1.0 = strict match. null uses the voice default |
style | float 0–1 | no | Style exaggeration relative to the original speaker. 0.0 = neutral. null uses the voice default |
use_speaker_boost | bool | no | Boosts similarity to the original speaker at the cost of slightly higher latency. null uses the voice default |
language_code | string | no | ISO 639-1 code for ElevenLabs text normalisation (e.g. "en", "de", "uk" for British English). null = auto-detect |
Voice Filters
The filter field names a voice treatment applied to that speaker’s dialogue
stems during assembly and DAW export. Pick by how it should sound:
| Value | Sounds like | Use for |
|---|---|---|
false / null | untreated | everyone in the room |
true / "phone" | narrow and gritty — steep 300 Hz–3.4 kHz skirts, earpiece presence, hard AGC and real GSM codec artifacts | a mobile caller, heard down the line |
"vintage" | dark, mono, mid-forward, no saturation | aged tape or a record player; period flashbacks |
"film" | warm and reflective, rolled-off top, recessed presence, audible grain | dialogue heard from a film print (1990s indie register) |
"speakerphone" | narrow, crunchy, hard-levelled, with a room slap | a phone on a table, on speaker |
For a character who is on the phone in one scene and in the room in another, prefer the
script span markers over a second cast entry — the span decides line by line. Use
[PHONE FILTER: ENGAGES <speaker>] for an ordinary call and
[SPEAKERPHONE ENGAGES] for a phone on speaker in the room. Use the cast field when a
voice is only ever heard through a phone.
Comma-separated values chain left to right, so "vintage,phone" and
"phone,vintage" give different results. Unknown names are ignored with a
warning in the log.
"vintage" and "film" are easy to confuse: both are “old and warm”. vintage
is darker and collapses to mono; film keeps stereo, keeps low-end body, and
adds compression and grain. When in doubt, film is the one that still sounds
like a modern recording of something old.
phone and speakerphone are independent — speakerphone is not a stronger
phone, it is a separate chain with saturation, hard AGC and a short delay.
phone is a voice against an ear; speakerphone is a small loudspeaker in a room.
phone, film and speakerphone are rendered through ffmpeg. If ffmpeg is
unavailable the stem passes through untreated and a warning is logged; set
XIL_STRICT_FX=1 to make that a hard error instead.
phone additionally round-trips the audio through the GSM 06.10 codec at 8 kHz —
the actual 2G mobile codec — which is where its grit and its hard 4 kHz ceiling
come from. If that encoder is missing but ffmpeg is present, the treatment keeps
its filtering and loses only the codec character.
libgsmis not in every ffmpeg build. It has to be compiled in (--enable-libgsm); ffmpeg has a native GSM decoder but no native encoder, and installing the library afterwards does not help a pre-built binary. Debian and Ubuntu ship it. Homebrew’s defaultffmpegformula does not, and neither the default formula nor thehomebrew-ffmpegtap offers it as an option — a macOS render needs ffmpeg built from source to match.A render that engages
phonewithout the encoder warns before writing its first stem. The audio is usable, but it will not match a render from a machine that has the encoder, so masters of the same episode can differ by which machine made them. Checkffmpeg -encoders | grep libgsmif you are unsure.
libgsmis not in every ffmpeg build. Debian’s has it; the stock macOS and Windows builds generally do not. Where it is missing,phonestill band-limits properly (~20 dB down at 6 kHz instead of ~47 dB) but sounds smoother and less like a mobile. Render an episode on the same machine you auditioned it on, or two masters of the same episode will not match. Check withffmpeg -hide_banner -encoders | grep libgsm, or in Python:from xil_pipeline.audio_fx import encoder_available encoder_available("libgsm")
This treatment was rebuilt in a later release and sounds materially different. It used to be a pydub one-liner whose single-pole filters left 80 Hz only ~11 dB down and 8 kHz only ~9 dB down — a slightly muffled voice rather than a phone. It is now ~37 dB and ~47 dB respectively. The old version also added a flat +5 dB, making the caller the loudest thing in the scene; the new one lands ~1.4 dB under an untreated stem. Episodes rendered with the old filter need re-rendering to pick this up.
Note that a speaker whose filter names a treatment and who speaks inside a
matching script span (see FILM AUDIO in the direction types reference) receives
that treatment twice. This has always been the behaviour for VINTAGE FILTER;
it is more audible for film, which compounds compression and grain.
phone is the one exception. A phone span treatment is skipped when the
speaker’s own filter already applied it. Applying it twice band-limits twice
and runs the voice through GSM twice, compounding the codec artifacts into mush
rather than doubling an effect. The exception is deliberately narrow: only
phone is deduped, and only against an identical cast filter. A vintage
speaker inside a PHONE FILTER span still gets both.
Pan Guide
| Value | Position | Typical use |
|---|---|---|
0.0 | Centre | Host/narrator, solo speaker |
−0.15 to −0.3 | Left | Female character A |
0.15 to 0.3 | Right | Male character B |
−0.5 / 0.5 | Hard L/R | Distinct telephone or off-screen voice |
Avoid values beyond ±0.4 for dialogue — extreme panning fatigues listeners on headphones.
Voice Settings Guide
| Parameter | Lower | Higher | Suggested starting point |
|---|---|---|---|
stability | More emotional variation | Predictable, consistent | 0.5 |
similarity_boost | Looser, more creative | Strict clone adherence | 0.75 |
style | Neutral delivery | Exaggerated expressiveness | 0.0 |
Omitting any of these fields (or setting to null) inherits the ElevenLabs voice default.
Use xil voice-sample --episode TAG to audition voice changes before committing them.
preamble and postamble Blocks
Both blocks are optional and share an identical schema. They control TTS speaking rate
only — the spoken text lives in the production script as PREAMBLE and POSTAMBLE
section blocks, not in the cast config.
"preamble": { "speaker": "tina", "speed": 0.85 },
"postamble": { "speaker": "tina", "speed": 0.85 }
| Field | Type | Required | Description |
|---|---|---|---|
speaker | string | yes | Cast key of the reader (must exist in cast) |
speed | float 0.7–1.2 | no | TTS speaking rate override for this section. 1.0 = normal speed; 0.85 = slightly slowed for broadcast clarity |
xil produce applies the speed override when generating stems for entries whose
section field is "preamble" or "postamble". All other voice settings (voice ID,
stability, pan) come from the speaker’s cast entry as normal.
The spoken text, music cues ([INTRO MUSIC], [OUTRO MUSIC]), and section placement
are written in the production script:
===
PREAMBLE
TINA Welcome to the show. Season 1, Episode 1, Pilot.
[INTRO MUSIC]
===
COLD OPEN
…
===
POSTAMBLE
[OUTRO MUSIC]
TINA That was the show. Thank you for listening.
===
END OF EPISODE
Preamble/postamble voice stems follow the same {seq:03d}_preamble_{speaker}.mp3 naming
convention as all other dialogue stems. Music stems are generated by xil sfx via the
standard SFX pipeline using INTRO MUSIC / OUTRO MUSIC entries in the sfx config.
Non-episodic Tags
For content that isn’t organised as S01E01 (audiobooks, shorts, one-offs), use
tag_override instead of season/episode:
{
"show": "Signals",
"tag_override": "V01C01",
"title": "The Signal",
"cast": { ... }
}
tag_override is used verbatim for all file path derivations (stems/signals/V01C01/,
parsed/parsed_signals_V01C01.json, etc.). It must match ^[A-Za-z0-9_-]+$.
Auto-generated Skeleton
When you run xil parse with --episode TAG and no cast file exists yet, a skeleton
is written automatically:
{
"show": "THE 413", "season": 1, "episode": 1, "title": "...",
"cast": {
"adam": { "voice_id": "TBD", "pan": 0.0, "filter": false, "role": "" },
...
}
}
Fill in each voice_id using xil discover-voices to browse available ElevenLabs
voices, then audition assignments with xil voice-sample --episode TAG.
Field Reference Summary
Top-level
| Field | Type | Default | Notes |
|---|---|---|---|
show | string | — | Required |
season | int | null | Optional; used in tag and placeholders |
episode | int | — | Required unless tag_override is set |
tag_override | string | null | Non-episodic tag; overrides season/episode |
title | string | null | Episode title for metadata and placeholders |
season_title | string | null | Arc title for {season_title} placeholder |
artist | string | "XIL Pipeline" | ID3 Artist tag on all audio outputs |
preamble | object | null | Broadcast intro |
postamble | object | null | Broadcast outro |
cast | object | — | Required |
Cast Member
| Field | Type | Default | Notes |
|---|---|---|---|
full_name | string | — | Required |
voice_id | string | — | Required; "TBD" defers generation |
pan | float −1–1 | — | Required |
filter | bool | — | Required |
role | string | — | Required; used as TTS context |
stability | float 0–1 | voice default | Optional |
similarity_boost | float 0–1 | voice default | Optional |
style | float 0–1 | voice default | Optional |
use_speaker_boost | bool | voice default | Optional |
language_code | string | auto | Optional; ISO 639-1 |
Preamble / Postamble
| Field | Type | Default | Notes |
|---|---|---|---|
speaker | string | — | Required; must be a key in cast |
speed | float 0.7–1.2 | voice default | Optional TTS rate override for this section |
Complete Minimal Example
{
"show": "Night Owls",
"season": 1,
"episode": 3,
"title": "The Long Shift",
"cast": {
"jordan": {
"full_name": "Jordan Blake",
"voice_id": "abc123ElevenLabsVoiceID",
"pan": 0.0,
"filter": false,
"role": "Host. American, warm, late-night energy."
},
"caller": {
"full_name": "The Caller",
"voice_id": "xyz456ElevenLabsVoiceID",
"pan": 0.35,
"filter": true,
"role": "Nervous, mid-30s, calls in anonymously."
}
}
}
Complete Preamble/Postamble Example
Cast config (cast_nightowls_S01E03.json):
{
"show": "Night Owls",
"season": 1,
"episode": 3,
"title": "The Long Shift",
"season_title": "Season of Static",
"preamble": { "speaker": "host", "speed": 0.9 },
"postamble": { "speaker": "host", "speed": 0.9 },
"cast": {
"host": {
"full_name": "Jordan Blake",
"voice_id": "abc123ElevenLabsVoiceID",
"pan": 0.0,
"filter": false,
"role": "Host. American, warm, late-night energy.",
"stability": 0.5,
"similarity_boost": 0.75,
"style": 0.0,
"use_speaker_boost": true,
"language_code": "en"
}
}
}
Script (scripts/nightowls/S01E03_the_long_shift.md, beginning and end):
===
PREAMBLE
HOST You're listening to Night Owls. [pause] Season of Static [pause] Episode 3 [pause] "The Long Shift".
[INTRO MUSIC]
===
COLD OPEN
…
===
POSTAMBLE
[OUTRO MUSIC]
HOST That was Night Owls, Episode 3, "The Long Shift". [pause] Thank you for listening.
===
END OF EPISODE
See Also
- SFX Config Reference — intro/outro music lives in the sfx config under
INTRO MUSIC/OUTRO MUSICkeys, not in the cast config xil discover-voices— browse and search available ElevenLabs voicesxil voice-sample --episode TAG— generate short TTS samples to audition voice assignmentsxil produce --dry-run --episode TAG— preview TTS character cost before committing
SFX Config Reference — sfx_<slug>_<TAG>.json
The SFX config file maps every sound direction in a parsed episode script to its audio
source and playback parameters. One file covers an entire episode; it is read by
xil produce, xil sfx, xil mix, and xil daw.
Filename pattern: sfx_<slug>_<TAG>.json
(e.g. sfx_the413_S03E02.json, sfx_nightowls_V01C03.json)
Top-level Structure
{
"show": "The 4 1 3",
"season": 3,
"episode": 2,
"defaults": { ... },
"effects": { ... }
}
| Field | Type | Description |
|---|---|---|
show | string | Show name (informational; slug is derived from project.json) |
season | int | Season number |
episode | int | Episode number |
defaults | object | Fallback values applied to all effects unless overridden per-entry |
effects | object | Map of direction text → effect config |
defaults Block
All keys are optional. Per-entry values override these.
"defaults": {
"prompt_influence": 0.3,
"volume_percentage": 20,
"ramp_in_seconds": 1.0,
"ramp_out_seconds": 1.0,
"ambience_volume_percentage": 30,
"ambience_ramp_in_seconds": 1.0,
"ambience_ramp_out_seconds": 1.0
}
| Key | Type | Description |
|---|---|---|
prompt_influence | float 0–1 | How closely the API follows the prompt vs. free creativity. Default 0.3. |
volume_percentage | float | Playback volume for SFX and MUSIC entries. 100 = unity gain. |
ramp_in_seconds | float | Fade-in duration in seconds for SFX and MUSIC entries. |
ramp_out_seconds | float | Fade-out duration in seconds for SFX and MUSIC entries. |
ambience_volume_percentage | float | Volume for AMBIENCE entries specifically. |
ambience_ramp_in_seconds | float | Fade-in for AMBIENCE entries. |
ambience_ramp_out_seconds | float | Fade-out for AMBIENCE entries. |
Category-specific keys (ambience_*) take precedence over the generic ones for
AMBIENCE entries. If no category-specific key exists, the generic key is the fallback.
effects Keys
Each key must exactly match the text field of a parsed direction entry. The parser
emits direction text verbatim from the script, so capitalisation and punctuation matter.
"AMBIENCE: RADIO BOOTH — SOFT EQUIPMENT HUM": { ... }
Effect Entry Fields
type
Controls how audio is produced. Most entries don’t need this field — the default is
inferred from the key prefix (AMBIENCE:, MUSIC:, SFX:, BEAT, etc.) by the
direction classifier.
| Value | Behaviour |
|---|---|
"sfx" | (default) Generate via ElevenLabs Sound Effects API or copy from source. |
"silence" | Generate local silent audio. No API call. |
source
Path to an existing audio file (relative to the project root or absolute).
"SFX: RADIO STATIC — BRIEF TUNING": {
"source": "SFX/sfx_radio-static-tuning-transition.mp3",
"duration_seconds": 1.5
}
- Resolved with
os.path.realpath()before use (symlinks are followed; path traversal is blocked). - If present and the file exists → the file is copied to the shared SFX library. No API credit is spent.
- If present but the file is missing and a
promptis also set → falls back to API generation with a warning. - If present but the file is missing and no
promptis set → raisesFileNotFoundError.
prompt
Text sent to the ElevenLabs Sound Effects API when no usable source file is found.
"MUSIC: STING OUT": {
"prompt": "MUSIC: STING OUT",
"duration_seconds": 15.0
}
- If
sourceis absent → API is always called using this prompt. prompt_influence(from this entry ordefaults) controls creativity vs. adherence.
duration_seconds
Meaning depends on context:
| Context | Meaning |
|---|---|
Entry has source, no play_duration | Clip the source file to this many seconds at mix time |
Entry has no source (API generation) | Requested generation length sent to ElevenLabs API |
type: "silence" | Duration of the generated silence |
type: "silence", value 0.0 | Stop-marker — inserts a boundary in the timeline with no audio |
"AMBIENCE: RADIO BOOTH — SOFT EQUIPMENT HUM": {
"source": "SFX/ambience_radio-booth.mp3",
"duration_seconds": 30.0,
"loop": true
}
Watch this one on
sourcecues.xil parsewrites a default of5.0into every skeleton entry, so a long music bed dropped into a hinted cue is clipped to five seconds unless you change it. To see every cue this is affecting across the workspace, runxil sfx-impact— it grades each one by how much audio is being cut and names the edit that would restore it, without modifying anything.To un-clip a cue, set
play_duration: 100rather thanduration_seconds: 0. Both play the whole file, butduration_secondsis not inSFX_EDIT_FIELDS, so it is not replayed by the timeline edit journal — aduration_secondsedit reverts to5.0the next time the config is rebuilt from a skeleton, silently re-clipping the cue.play_durationsurvives regeneration.Better still, fix it in the script: a
play_duration_pctpipe-hint on the direction setsplay_durationand removesduration_secondsfrom source-backed cues, so the contradiction never gets written in the first place.
play_duration
Percentage of the source file to use (0–100). Applied at stem copy time (XILP002), so the resulting stem file is already trimmed — all downstream tools see the correct duration.
"OUTRO MUSIC": {
"source": "SFX/The Porch Light.mp3",
"volume_percentage": 40,
"play_duration": 25
}
25= use the first 25% of “The Porch Light.mp3”.- Only valid when
sourceis set. - Mutually exclusive with
duration_secondsfor music entries; use one or the other. - Ignored on looped layers (AMBIENCE, VINTAGE FILTER) — they tile to fill the scene.
- Best for music where the natural length is unknown and you want a proportional excerpt rather than a hard-coded second count.
It can also come straight from the script. A play_duration_pct pipe-hint on the
direction sets this field, and the script wins over whatever the config holds:
[INTRO MUSIC | The Porch Light.mp3 | play_duration_pct=35%]
On a cue that has a source, the hint also removes duration_seconds, since the two
are mutually exclusive and the skeleton’s default 5.0 would otherwise sit in the config
contradicting the hint. On a generated cue (no source) duration_seconds is kept — there
it is the requested generation length sent to the SFX API, not a trim.
A hint on an AMBIENCE or VINTAGE FILTER cue is dropped with a warning at parse time; a
play_volume_pct on the same direction still applies.
loop
Boolean. Controls whether the audio tiles to fill the scene duration.
| Value | Behaviour |
|---|---|
true (default for AMBIENCE) | Tile the file repeatedly to cover the full scene |
false | Play the file once; silence fills the remainder of the scene |
"AMBIENCE: OUTDOOR SPRING": {
"source": "SFX/AMBPark-Outdoor_spring_ambie-Elevenlabs.mp3",
"duration_seconds": 30.0,
"loop": true
}
volume_percentage
Per-entry volume override. Overrides the defaults category key for this entry only.
"INTRO MUSIC": {
"source": "SFX/The Porch Light.mp3",
"volume_percentage": 40,
"play_duration": 30
}
100= unity gain (no change).40= 40% of full volume (roughly −8 dB).- Applies to SFX, MUSIC, and AMBIENCE entries.
It can also come straight from the script. A play_volume_pct pipe-hint on the
direction sets this field, and the script wins over whatever the config holds:
[OUTRO MUSIC | sundy3M4_v3.mp3 | play_volume_pct=20%]
Reparsing (xil parse) or xil sfx-hydrate applies it; xil regen writes it back
into the markdown, so the annotation survives a full round-trip. Hand-editing this
field is still fine — just remember a later re-parse will restore the script’s value
if the direction still carries the hint.
The edit journal beats the script hint on a full re-parse.
xil parsewrites the skeleton from the script, then replayssfx_<TAG>.json’s edit journal on top. So avolume_percentageorplay_durationyou set in the xil-gui Timeline wins over a fresh hint in the script.xil sfx-hydratehas the opposite precedence — there the script always wins. If a hint appears not to take, checksfx_<TAG>_edits.jsonl(seexil sfx-restore).
prompt_influence
Per-entry override for ElevenLabs API creativity control (0.0–1.0).
0.0= maximum creative freedom; ignores prompt text almost entirely.1.0= strict adherence to the prompt.- Falls back to
defaults.prompt_influencewhen absent.
Reserved Keys
Two effect keys have special pipeline behaviour beyond normal playback:
| Key | Behaviour |
|---|---|
"INTRO MUSIC" | XILP002 reads source and copies it to n001_preamble_sfx.mp3. The play_duration trim is applied at copy time. No API call. |
"OUTRO MUSIC" | Same as INTRO MUSIC but written as the postamble SFX stem. |
Stop Markers
Use type: "silence" with duration_seconds: 0.0 to insert an ambience boundary
without generating audio. The mixer treats this as an instruction to stop the current
ambience loop at that timeline position.
"AMBIENCE: STOP": {
"type": "silence",
"duration_seconds": 0.0
},
"MUSIC: THEME FADES OUT": {
"type": "silence",
"duration_seconds": 0.0
}
The source field is ignored when duration_seconds is 0.0.
How Fields Combine — Decision Tree
effect entry
│
├── source present and file exists?
│ ├── play_duration set? → trim to % of file at copy time (stem file is pre-trimmed)
│ └── duration_seconds set? → clip to N seconds at mix time
│
├── source absent (or file missing) and prompt set?
│ └── call ElevenLabs API; duration_seconds = requested length
│
└── type = "silence"?
└── duration_seconds = 0.0 → stop marker (no audio)
duration_seconds > 0 → generate local silence
Field Reference Summary
| Field | Type | Default | When used |
|---|---|---|---|
type | "sfx" | "silence" | "sfx" | All entries |
source | string (path) | — | Source-based entries |
prompt | string | — | API-generated entries |
duration_seconds | float | — | Clip/generate/silence length |
play_duration | float (0–100) | — | Source music % trim (script hint: play_duration_pct) |
loop | bool | true for AMBIENCE | Tile vs. one-shot |
volume_percentage | float | from defaults | Per-entry volume (script hint: play_volume_pct) |
prompt_influence | float 0–1 | from defaults | API creativity control |
Complete Entry Examples
Silence Beat
"BEAT": {
"type": "silence",
"duration_seconds": 1.0
}
Looping Ambience (source)
"AMBIENCE: RADIO BOOTH — SOFT EQUIPMENT HUM, SLIGHT STATIC, INTIMATE": {
"source": "SFX/ambience_radio-booth-soft-equipment-hum-slight-static-intimate.mp3",
"duration_seconds": 30.0,
"loop": true
}
One-shot SFX (source, clipped)
"SFX: RADIO STATIC — BRIEF TUNING": {
"source": "SFX/sfx_radio-static-tuning-transition.mp3",
"duration_seconds": 1.5
}
Music Sting (source, clipped)
"MUSIC: THEME — BRIEF STING, RETURNS SOFT": {
"source": "SFX/MUSCStngr-Short_medieval_melod-Elevenlabs.mp3",
"duration_seconds": 5.0
}
Music with Percentage Trim (source, play_duration)
"OUTRO MUSIC": {
"source": "SFX/The Porch Light.mp3",
"volume_percentage": 40,
"play_duration": 25
}
API-Generated Music
"MUSIC: STING OUT": {
"prompt": "MUSIC: STING OUT",
"duration_seconds": 15.0
}
Ambience Stop Marker
"MUSIC: UNDERSCORE FADES OUT": {
"type": "silence",
"duration_seconds": 0.0
}
See Also
- SFX Reuse Guide — how to minimise ElevenLabs credit spend
- DIRECTION_TYPES — how the parser classifies direction text
xil sfx --dry-run— preview EXISTS / CACHED / NEW status before generatingxil produce --dry-run— full voice + SFX cost estimate
DIRECTION_TYPES — Reference and Pipeline Impact
Definition
Defined in XILP001_script_parser.py at module level:
DIRECTION_TYPES = ["SFX", "MUSIC", "AMBIENCE", "BEAT", "VINTAGE FILTER", "FILM AUDIO", "SPEAKERPHONE"]
These are the recognized sound-category prefixes for stage directions enclosed in
brackets ([...]) in the production script markdown. The values classify direction
entries and are stored on ScriptEntry as direction_type.
Effect in XILP001
Role 1: Prefix scanner in classify_direction() (lines 84–86)
for dt in DIRECTION_TYPES:
if text.strip().startswith(dt):
return dt
Called with the bracket-interior text only (e.g., "SFX: DOOR SLAMS", not the full
"[SFX: DOOR SLAMS]"). The first prefix match wins and is returned as the
direction_type value. Order in the list matters if any prefixes were overlapping,
but the current seven are disjoint.
is_stage_direction() fires on any [...] line regardless — it does not consult
DIRECTION_TYPES. Classification happens after detection, not before.
Role 2: direction_type field on direction entries only (line 429)
entries.append({
"type": "direction",
...
"direction_type": classify_direction(bracket_text),
})
All other entry types hardcode "direction_type": None:
| Entry type | direction_type |
|---|---|
section_header | Always None |
scene_header | Always None |
dialogue | Always None |
direction | classify_direction() result — one of the five values, or None |
The BEAT quirk (lines 87–88)
if text.strip() == "BEAT" or text.strip() == "LONG BEAT":
return "BEAT"
"BEAT" appears both in DIRECTION_TYPES (loop at line 84) and as an explicit
exact-match fallback here. The loop handles [BEAT: some qualifier] variants; the
fallback handles bare [BEAT] and [LONG BEAT]. Without the fallback, bare [BEAT]
would be caught by the loop (since "BEAT".startswith("BEAT") is true), but [LONG BEAT]
would return None. The duplication is intentional coverage for both forms.
Effect in XILP002 — None
Zero references. load_production() filters to entry["type"] == "dialogue" only.
All direction entries (the only entries that can have a non-None direction_type) are
discarded before voice generation begins. direction_type never influences which stems
are generated, what text is sent to ElevenLabs, or any filename.
Effect in XILP003 — None
Zero references. Assembly reads only the speaker suffix from stem filenames and the
config dict (pan/filter). direction_type is not present in stems or in the cast
configuration.
Effect in XILP005 and XILP011 — span markers
"VINTAGE FILTER" and "FILM AUDIO" are span markers: an ENGAGES entry opens a
span, the next DISENGAGES (or end of episode) closes it, and every dialogue stem inside
receives the corresponding voice treatment. The mapping lives in
mix_common.SPAN_DIRECTION_TREATMENTS:
| Direction type | Treatment applied to enclosed dialogue |
|---|---|
VINTAGE FILTER | vintage — mono, dark, mid-forward |
FILM AUDIO | film — warm, soft top, gentle compression and grain |
SPEAKERPHONE | speakerphone — narrow-band, hard AGC, crunch, room slap |
PHONE FILTER | phone — mobile call: steep 300 Hz–3.4 kHz skirts, earpiece presence, hard AGC and real GSM codec grit. The same treatment as the cast config filter: phone |
Spans of different types may overlap; treatments then stack in
SPAN_DIRECTION_TREATMENTS declaration order. PHONE FILTER is declared last
because a band-limit reads best applied after any tone shaping.
Narrowing a span to one speaker
By default a span treats every dialogue line it encloses. Naming a speaker on the
ENGAGES marker narrows it to that speaker’s lines:
[PHONE FILTER: ENGAGES DEZ]
This matters for call scenes. A writer naturally wraps the whole conversation in one
marker pair, but only the remote character belongs on the filter — a blanket span would
band-limit the in-room voice too. The speaker key is the cast config key (matched
case-insensitively against the stem filename suffix), the scope applies to every span
type, and the closing marker may repeat it or not. A bare ENGAGES keeps the original
treat-everything behaviour.
Naming a speaker who has no lines inside the span treats nothing — the span is still opened and closed, it just matches no dialogue.
Treated dialogue stays in the dialogue layer. The separate
{TAG}_layer_vintage_filter.wav holds record-player crackle audio for the span, which is a
different mechanism that happens to share the name — it is not where filtered voices go.
No stems are generated for FILM AUDIO, SPEAKERPHONE or PHONE FILTER markers: generate_sfx_config() writes them as
{"type": "silence", "duration_seconds": 0.0}, which load_sfx_entries() skips, so they
cost no API credits and produce no files. VINTAGE FILTER ENGAGES differs — it binds to a
real crackle asset, and only its DISENGAGES marker is a pure boundary.
Marker spelling: the scanner accepts both [FILM AUDIO ENGAGES] and [FILM AUDIO: ENGAGES],
and likewise for SPEAKERPHONE and PHONE FILTER. For VINTAGE FILTER only the colon-free
form is validated, for backward compatibility with scripts already in production; the mixer
itself tolerates either.
The Pydantic Constraint (models.py line 46)
direction_type: Literal[
"SFX", "MUSIC", "AMBIENCE", "BEAT", "VINTAGE FILTER", "FILM AUDIO",
"SPEAKERPHONE", "PHONE FILTER",
] | None = Field(default=None, description="Sound category for direction entries")
DIRECTION_TYPES in the parser and the Literal in ScriptEntry are independently
maintained — they are not derived from each other. A new sound category requires
updates in both places:
- Add to
DIRECTION_TYPESinXILP001_script_parser.py - Add to the
LiteralinScriptEntryinmodels.py
Updating only DIRECTION_TYPES without updating the Literal will cause
parse_script() to raise a ValidationError at parse time when the new category
is returned by classify_direction().
Comparison with SECTION_MAP
SECTION_MAP | DIRECTION_TYPES | |
|---|---|---|
| Controls entry detection | Yes — unknown headers are silently dropped | No — [...] brackets always create direction entries |
| Propagates to stem filenames | Yes — slug appears in every stem MP3 name | No |
| Used downstream in XILP002/XILP003 | Indirectly (via stem filenames) | Not at all |
| Silent failure mode | High risk — mislabels all subsequent content | Low risk — unrecognized directions get direction_type: None, entry still created |
| Pydantic mirror required | No | Yes — Literal in ScriptEntry must match |
Adding a New Direction Type
To add "FOLEY" as a recognized category:
- Add to
DIRECTION_TYPESinXILP001_script_parser.py:DIRECTION_TYPES = ["SFX", "MUSIC", "AMBIENCE", "BEAT", "VINTAGE FILTER", "FOLEY"] - Add to the
LiteralinScriptEntryinmodels.py:direction_type: Literal["SFX", "MUSIC", "AMBIENCE", "BEAT", "VINTAGE FILTER", "FOLEY"] | None - Re-run XILP001 to regenerate the parsed JSON with
"direction_type": "FOLEY"on matching entries.
No changes required in XILP002 or XILP003 — direction types do not affect voice generation or audio assembly.
SECTION_MAP — Reference and Pipeline Impact
Definition
Defined in XILP001_script_parser.py at module level:
SECTION_MAP = {
"COLD OPEN": "cold-open",
"OPENING CREDITS": "opening-credits",
"ACT ONE": "act1",
"ACT 1": "act1", # numeral variant
"ACT TWO": "act2",
"ACT 2": "act2", # numeral variant
"ACT THREE": "act3",
"ACT 3": "act3", # S02E02 three-act structure
"ACT FOUR": "act4",
"ACT 4": "act4",
"MID-EPISODE BREAK": "mid-break",
"CLOSING": "closing",
"CLOSING — RADIO STATION": "closing", # S02E01 variant
"CLOSING — ADAM'S SIGN-OFF": "closing", # S02E02 straight apostrophe
"CLOSING — ADAM\u2019S SIGN-OFF": "closing", # S02E02 curly apostrophe
"POST-INTERVIEW": "post-interview",
"POST-INTERVIEW: ADAM & TINA": "post-interview", # S02E02 variant
"POST-CREDITS SCENE": "post-credits", # S01E03
"DEZ'S CLOSING NARRATION": "dez-closing", # S02E03 straight apostrophe
"DEZ\u2019S CLOSING NARRATION": "dez-closing", # S02E03 curly apostrophe
"PRODUCTION NOTES": "production-notes", # S02E03 preamble
"PREAMBLE": "preamble",
"POSTAMBLE": "postamble",
}
Keys are the exact strings that appear in the production script (after markdown formatting is stripped). Values are URL-safe slugs stamped onto every parsed entry and embedded in every stem filename.
Multiple keys may map to the same slug (e.g. "ACT ONE" and "ACT 1" both produce "act1"; several CLOSING variants all produce "closing"). This handles script-to-script variation without requiring authors to use a single canonical form.
Note: Section headers may appear as plain text (COLD OPEN) in S01E01-style scripts or as markdown headings (## **COLD OPEN**) in S01E02+ scripts. The strip_markdown_formatting() pass normalizes both to bare text before is_section_header() checks against these keys.
Known slugs by episode
| Slug | Episodes | Display variants |
|---|---|---|
cold-open | S01E01–S02E03 | COLD OPEN |
opening-credits | S01E01 | OPENING CREDITS |
act1 | S01E01–S02E03 | ACT ONE, ACT 1 |
act2 | S01E01–S02E03 | ACT TWO, ACT 2 |
act3 | S02E02–S02E03 | ACT THREE, ACT 3 |
act4 | (reserved) | ACT FOUR, ACT 4 |
mid-break | S01E01 | MID-EPISODE BREAK |
closing | S01E01–S02E03 | CLOSING, CLOSING — RADIO STATION, CLOSING — ADAM’S SIGN-OFF |
post-interview | S02E02–S02E03 | POST-INTERVIEW, POST-INTERVIEW: ADAM & TINA |
post-credits | S01E03 | POST-CREDITS SCENE |
dez-closing | S02E03 | DEZ’S CLOSING NARRATION |
production-notes | S02E03 | PRODUCTION NOTES |
preamble | all | PREAMBLE |
postamble | all | POSTAMBLE |
Pre-Flight Detection — XILP000
XILP000_script_scanner.py imports SECTION_MAP directly from XILP001 and scans the raw script for recognized vs unrecognized section headers before parsing. This is the primary defence against the silent failure risk described below.
- Exit code 0 = all sections recognized (safe to run XILP001)
- Exit code 1 = unrecognized section headers found (action needed: add to
SECTION_MAP) - No side effects — reads only the script file
python XILP000_script_scanner.py "scripts/<script>.md"
Effect in XILP001 — Three Roles
1. Gate-keeping
def is_section_header(line: str) -> bool:
return line.strip() in SECTION_MAP
A line is only recognized as a section header if its stripped text exactly matches a key. Unrecognized headers fall through the classifier loop and are silently skipped — they generate no entry and do not update the section state.
2. State machine reset
if is_section_header(line):
current_section = SECTION_MAP[line.strip()]
current_scene = None
When a section header is matched:
current_sectionis set to the slug valuecurrent_sceneis reset toNone
Every subsequent entry inherits current_section until the next section header is encountered. Lines appearing before the first section header carry "section": None.
3. Slug stamped on every entry
All four entry types receive the current section slug:
| Entry type | Section field set? |
|---|---|
section_header | Yes (the header itself) |
scene_header | Yes |
direction | Yes |
dialogue | Yes |
The stats collector uses this to build stats["sections"] — a sorted list of unique section slugs seen in the script.
Effect in XILP002 — Stem Filename Composition
stem_name = f"{entry['seq']:03d}_{entry['section']}"
if entry.get("scene"):
stem_name += f"-{entry['scene']}"
stem_name += f"_{entry['speaker']}"
The section slug becomes the middle segment of every stem filename:
003_cold-open_adam.mp3
028_act1-scene-1_rian.mp3
102_act2-scene-5_mr_patterson.mp3
285_closing_sfx.mp3
310_dez-closing_sfx.mp3
This has a critical consequence for duplicate stem prevention: generate_voices() skips a stem if its file already exists on disk. If SECTION_MAP is changed after stems have been generated, the path changes and existing stems will not be found — XILP002 will re-generate them and consume additional TTS quota.
Effect in XILP003 — None (Indirect Only)
XILP003 loads stems alphabetically via sorted(glob(...)). Since stems are prefixed with the zero-padded sequence number (003_, 028_), the section slug in the middle does not affect sort order. XILP003 never reads section information directly — it extracts only the speaker from the filename suffix via rsplit("_", 1)[-1].
Effect in XILP005 — Label Files and Timeline
XILP005 (DAW layer export) uses collect_stem_plans() from mix_common.py, which cross-references stem filenames against the parsed JSON entries index. The section slug in the filename is used for stale stem detection: when a stem’s filename section segment doesn’t match the parsed entry’s section, it may be flagged as stale or as a duplicate.
Label track files ({TAG}_labels_dialogue.txt, etc.) and the timeline HTML use speaker and direction text from the parsed JSON — not the section slug directly — but the section slug determines which stems are loaded.
Effect in XILP007 — Stem Migration
XILP007 (stem migrator) copies unchanged stems to new seq-numbered filenames when a script is revised. The new filename includes the new section slug from the revised parsed JSON. If a section boundary shifted (e.g. a line moved from act1 to act2), the migrated stem gets the updated section slug in its filename automatically.
Effect in XILP008 — Stale Stem Cleanup
XILP008 builds an expected filename for each parsed entry using {seq}_{section}[-{scene}]_{speaker|sfx}. When multiple stems exist for the same seq number, it keeps only the one whose basename matches the expected pattern — stems with a stale section slug are deleted.
Effect in XILP009 — Reverse Script Generator
XILP009 reverses the section slug back to a display header using an inverted SECTION_MAP. When multiple display keys map to the same slug, the longest key is preferred (e.g. act1 → ACT ONE rather than ACT 1). The reverse mapping is built at import time from XILP001’s SECTION_MAP.
Adding a New Section
To add a new section (e.g., for an episode with an "EPILOGUE"):
- Add the entry to
SECTION_MAPinXILP001_script_parser.py:"EPILOGUE": "epilogue", - Run
XILP000_script_scanner.pyto verify the new section is now recognized. - Re-run XILP001 to regenerate the parsed JSON.
- Re-run XILP002 — stems for the new section will have new filenames and will be generated fresh.
Do not rename existing section slugs after stems have been generated without also deleting the affected stems from stems/, or you will pay double TTS quota for those lines. Use XILP007 (stem migrator) if the script has been revised and section boundaries shifted.
Silent Failure Risk
An unrecognized section header causes silent mislabeling: all entries after it carry the slug of the previous section. This is invisible in normal output — print_summary() only shows which sections were found, not which lines were expected to be in which section.
Mitigation: Always run XILP000 (pre-flight scanner) before XILP001 when onboarding a new script. XILP000 explicitly reports unrecognized section headers and exits with code 1 if any are found.
# Pre-flight scan — catches unrecognized sections before parsing
python XILP000_script_scanner.py "scripts/<script>.md"
# If all sections pass, parse
python XILP001_script_parser.py "scripts/<script>.md" --episode S01E01
After parsing, you can also verify stats["sections"] contains all expected slugs:
python -c "import json; d=json.load(open('parsed/parsed_sample_S01E01.json')); print(d['stats']['sections'])"
SFX Reuse Guide – Minimizing ElevenLabs API Credit Usage
Every second of ElevenLabs SFX generation costs approximately 40 credits. A 30-second ambience asset costs ~1,200 credits. The SFX/ library already contains 250+ shared assets – reusing them costs zero credits.
The pipeline’s SFX engine (sfx_common.py:ensure_shared_sfx()) follows a 3-tier priority:
- Cached – shared asset already exists on disk in
SFX/–> return immediately (0 credits) - Source –
sourcefield in sfx config points to a file –> copy it (0 credits) - API – no cache, no source –> call ElevenLabs API (~40 credits/second)
| Method | Credits | When to use |
|---|---|---|
| Cached (already generated) | 0 | Same effect reused across episodes |
source field (existing file) | 0 | Asset exists in library under a different name |
| API generation | ~40/second | Truly new sound needed |
Discovering Available Assets
xil-sfx-lib (recommended)
xil-sfx-lib # list all assets with duration and size
xil-sfx-lib --search "diner" # filter by keyword
xil-sfx-lib --search "coffee" # find coffee-related effects
xil-sfx-lib --json # machine-readable output
xil-sfx-lib -v # verbose: all metadata fields
Filesystem scan
ls SFX/*.mp3 | head -20 # quick browse
ls -la SFX/ | wc -l # count assets
Naming conventions
The library contains two naming styles:
- Cue-sheet asset IDs:
sfx-boots-stamp-01.mp3,amb-quarry-winter-01.mp3 - Descriptive filenames:
FOLYProp-Pouring_hot_liquid_i-Elevenlabs.mp3,BELLDoor-Bright_entrance_door-Elevenlabs.mp3
Both work identically with the source field.
Using source in sfx Config JSON
Add a source field to any entry in sfx_<slug>_<TAG>.json to skip API generation entirely. The file is copied to the episode stem directory at generation time.
Examples from production
{
"effects": {
"INTRO MUSIC": {
"source": "SFX/The Porch Light.mp3",
"volume_percentage": 40,
"play_duration": 10
},
"SFX: COFFEE BEING POURED INTO CERAMIC MUG": {
"prompt": "Coffee being poured into ceramic mug",
"duration_seconds": 2.0,
"source": "SFX/FOLYProp-Pouring_hot_liquid_i-Elevenlabs.mp3"
},
"SFX: DINER DOOR OPENS, BELL CHIMES": {
"prompt": "Classic diner door opening with small bell chime",
"duration_seconds": 5.0,
"source": "SFX/BELLDoor-Bright_entrance_door-Elevenlabs.mp3"
},
"AMBIENCE: RADIO BOOTH - SOFT EQUIPMENT HUM, SLIGHT STATIC, INTIMATE": {
"source": "SFX/Invitation to Action.mp3",
"prompt": "Radio booth ambience, soft equipment hum, slight static",
"duration_seconds": 30.0,
"loop": false
}
}
}
Rules
- Path: always relative to project root (starts with
SFX/) prompt: keep it for documentation even whensourceis set – it has no effect on generation- Mixing fields:
volume_percentage,loop,play_duration,ramp_in_seconds,ramp_out_secondsall work the same withsourceas with API-generated assets - Duration:
duration_secondsis used for mixing calculations; it is not validated against the actual file length whensourceis set
Writing Cues Sheets with REUSE Markers
In the cues markdown file, mark assets that already exist in SFX/ as (REUSE) so xil-cues --generate skips them.
Heading format (MUSIC CUES and AMBIENCE sections)
### **MUS-THEME-MAIN-01 (REUSE)**
**Prompt:** Eerie indie folk theme, acoustic guitar **Duration:** 60 seconds **Used:** Cold open
### **MUS-STING-NEW-01 (NEW)**
**Prompt:** Brief hopeful musical release **Duration:** 5 seconds **Used:** Scene 1
Table format (SOUND EFFECTS section)
| Asset Name | Prompt | Placement |
| ----- | ----- | ----- |
| SFX-DOOR-BELL-01 (REUSE) | Diner door opening with bell chime | Karen's entrance |
| SFX-BOOTS-STAMP-01 (NEW) | Snow being stamped off boots on doormat | Karen entering |
Best practice: run xil-sfx-lib --search "keyword" before writing the cues sheet to check what already exists in the library.
Script Directions and sfx Config Keys
The parser (XILP001) extracts direction text verbatim as the text field in parsed JSON. This text becomes the key in the sfx config effects dict:
Script direction: [SFX: DINER DOOR OPENS, BELL CHIMES]
|
Parsed JSON text: "SFX: DINER DOOR OPENS, BELL CHIMES"
|
sfx config key: "SFX: DINER DOOR OPENS, BELL CHIMES": { "source": "SFX/..." }
When writing a new episode script, reuse the exact same direction text from previous episodes to match existing sfx config entries. This lets you copy source fields across episode configs without modification.
New Episode Workflow Checklist
-
Audit the library
xil-sfx-lib --search "keyword"Check for each sound effect you plan to use.
-
Write the cues sheet – mark every asset that exists in
SFX/as(REUSE). -
Dry-run the cues ingester
xil-cues --episode S0xExx --dry-runReview the audit report. Check credit estimate for
NEWassets. -
Write the production script – use direction text matching existing sfx config keys where possible.
-
Parse the script
xil-parse scripts/script.md --episode S0xExxThis auto-generates a skeleton sfx config if one doesn’t exist.
-
Add
sourcefields – for each effect that exists inSFX/, add a"source": "SFX/filename.mp3"entry to the sfx config JSON. -
Dry-run SFX generation
xil-sfx --episode S0xExx --dry-runVerify reused assets show
CACHED(0 credits) notNEW. -
Generate only what is truly new
xil-sfx --episode S0xExx
Quick Reference
| Goal | Command / Action |
|---|---|
| List all SFX assets | xil-sfx-lib |
| Search for a sound | xil-sfx-lib --search "keyword" |
| Machine-readable asset list | xil-sfx-lib --json |
| Skip API for an effect | Add "source": "SFX/filename.mp3" to sfx config |
| Mark cue as reuse | Append (REUSE) to asset ID in cues sheet |
| Preview SFX credit cost | xil-sfx --episode TAG --dry-run |
| Preview cues credit cost | xil-cues --episode TAG --dry-run |
| Enrich sfx config from cues | xil-cues --episode TAG --enrich-sfx-config |
eleven_v3 Audio Events vs. SFX Stems
Certain sounds that previously required a [SFX: ...] direction and a generated
stem can now be handled inline by the TTS model using v3 audio tags embedded in
dialogue text:
| Old approach (SFX stem, costs credits) | v3 inline tag (free, in voice stem) |
|---|---|
[SFX: ADAM SIGHS HEAVILY] | [sighs] embedded in Adam’s dialogue text |
[SFX: NERVOUS LAUGH] | [chuckles] or [laughs] in dialogue |
[SFX: SHARP INTAKE OF BREATH] | [gasps] in dialogue |
When to still use SFX stems: for sounds between speakers, overlapping with ambience, or effects that need precise mix placement (volume, timing relative to other tracks). Inline tags render inside the single voice stem and cannot be mixed independently in the DAW layers.
See claude-scriptwriter-reference.md for the full v3 tag vocabulary.
xil-pipeline Script & Cues Writing Reference
You are helping write production scripts and sound cues sheets for an audio drama podcast. The scripts you produce will be processed by the xil-pipeline toolset, which generates voice audio via ElevenLabs TTS and sound effects via the ElevenLabs Sound Effects API.
Critical constraint: Every second of SFX generation costs ~40 API credits. The project has an existing SFX library with 250+ pre-generated assets. You MUST reuse these assets whenever possible instead of inventing new sounds. The SFX inventory is provided as a companion JSON file.
Production Script Format
The pipeline parser expects this exact markdown format:
Show Name Season N: Episode N: "Episode Title" Arc: "Season Arc Title"
CAST:
* CHARACTER_NAME — brief description
* ANOTHER_CHARACTER — brief description
===
COLD OPEN
SCENE 1: LOCATION NAME
[AMBIENCE: Description of environmental sound]
CHARACTER_NAME
Dialogue line here.
[SFX: Description of sound effect]
CHARACTER_NAME (acting direction)
More dialogue here.
[BEAT]
[BEAT — 3 SECONDS]
===
ACT ONE
SCENE 2: ANOTHER LOCATION
[AMBIENCE: New environment description]
...
===
END OF EPISODE
Key format rules
-
Header line:
Show Name Season N: Episode N: "Title" Arc: "Season Arc Title"(first line, no markup;Arc:is optional but enables{season_title}in preamble/postamble) -
Cast block:
* NAME — description(one per line, before first===) -
Section dividers:
===on its own line -
Section headers (on own line, no brackets) — must be one of the recognised names below; unrecognised headers are silently ignored (run
xil scan <script.md>to catch them):Header Notes PREAMBLEBroadcast intro — place before COLD OPEN; seq numbers are contiguous with the episode COLD OPENOPENING CREDITSACT ONE/ACT 1Numeral variants accepted ACT TWO/ACT 2ACT THREE/ACT 3ACT FOUR/ACT 4MID-EPISODE BREAKCLOSINGVariants: CLOSING — RADIO STATION,CLOSING — ADAM'S SIGN-OFFPOST-INTERVIEWBonus commentary after the episode closes POST-CREDITS SCENEPRODUCTION NOTESInternal notes; included in parsed output POSTAMBLEBroadcast outro — place after the last section, before END OF EPISODECHAPTER ONE/CHAPTER 1Audiobook format CHAPTER TWO/CHAPTER 2Audiobook format CHAPTER THREE/CHAPTER 3Audiobook format -
Scene headers:
SCENE N: LOCATION NAME(on own line) -
Dialogue: Speaker name on one line, dialogue text on the next
-
Acting directions: In parentheses after speaker name:
CHARACTER (whispering) -
Directions: In square brackets:
[SFX: ...],[AMBIENCE: ...],[MUSIC: ...],[BEAT],[BEAT — N SECONDS],[VINTAGE FILTER ENGAGES],[VINTAGE FILTER DISENGAGES],[FILM AUDIO ENGAGES],[FILM AUDIO DISENGAGES],[SPEAKERPHONE ENGAGES],[SPEAKERPHONE DISENGAGES],[PHONE FILTER: ENGAGES <speaker>],[PHONE FILTER: DISENGAGES] -
End marker:
END OF EPISODE(stops parsing) -
Ambience stop:
[AMBIENCE: STOP]or[AMBIENCE: description FADES OUT]to end a looping ambience
Direction Text Is an SFX Config Key
Every [SFX: ...], [MUSIC: ...], [AMBIENCE: ...], and [BEAT] direction becomes
the exact key in sfx_<slug>_TAG.json. Matching is case-sensitive, punctuation-sensitive,
and Unicode-sensitive.
Rules:
- Reuse text verbatim across episodes. If
[SFX: DINER DOOR OPENS, BELL CHIMES]appeared in S02E01, use that exact string in every subsequent episode — the shared asset inSFX/is reused automatically, costing zero API credits. - Use commas, not em dashes, as separators in MUSIC/AMBIENCE descriptions.
Write
[MUSIC: SHOW THEME, FADES UNDER ADAM]— not[MUSIC: SHOW THEME — FADES UNDER ADAM]. Em dashes (—) and hyphens (-) look similar in many editors but produce different config keys, silently orphaning the stem so the old file is never regenerated. - Avoid trailing punctuation differences —
[SFX: DOOR OPENS]and[SFX: DOOR OPENS.]are different keys. - Capitalisation matters —
[SFX: PHONE BUZZ]≠[SFX: phone buzz].
Audit after writing a new episode:
xil csv-join --episode S03E02
The annotated CSV shows which direction entries matched an SFX config key and which
did not. Blank SFX prompt columns indicate a key mismatch — fix the script text or the
config before running xil produce.
eleven_v3 Audio Tags (Inline Dialogue Modifiers)
The pipeline runs voice generation through ElevenLabs eleven_v3, which supports an
inline tag system for controlling emotion, pacing, and vocal performance. These tags
are embedded inside dialogue text — they are not stage directions.
Critical distinction: Stage directions use square brackets on their own line:
[SFX: DOOR OPENS] ← stage direction, parsed separately, triggers SFX stem
Audio tags use square brackets within the spoken text on the dialogue line:
ADAM
I've been here all night. [exhausted] Every. Single. Night.
Pause tags (v3 equivalent of [BEAT])
| Tag | Effect |
|---|---|
[pause] | Standard beat pause |
[short pause] | Brief hesitation |
[long pause] | Extended silence |
Use these in preference to [BEAT — N SECONDS] stage directions when the pause is
character-driven rather than a production beat. They render inline within the voice
stem rather than creating a separate silence stem.
Audio events (non-speech sounds)
| Tag | Effect |
|---|---|
[laughs] | Laughter |
[chuckles] | Soft laugh |
[sighs] | Audible sigh |
[gasps] | Sudden intake of breath |
[gulps] | Nervous swallow |
[coughs] | Single cough |
[crying] | Crying or tearful quality |
These inject a rendered audio event at the exact position in the spoken line — no separate SFX stem needed, no API credits consumed from the SFX budget.
Emotional delivery
| Tag | Effect |
|---|---|
[excited] | Energised, enthusiastic |
[nervous] | Anxious, hesitant quality |
[frustrated] | Irritated, clipped |
[exhausted] | Tired, heavy delivery |
[sorrowful] | Sad, weighted |
[calm] | Measured, quiet |
[resigned tone] | Accepting defeat |
Tone and attitude
| Tag | Effect |
|---|---|
[whispers] | Hushed delivery |
[deadpan] | Flat, dry |
[sarcastic] | Ironic, knowing |
[cheerfully] | Bright, upbeat |
[playfully] | Light, teasing |
[curious] | Questioning, open |
Delivery and pacing
| Tag | Effect |
|---|---|
[rushed] | Faster cadence |
[drawn out] | Stretched, deliberate |
[hesitates] | Momentary stumble |
[stammers] | Stuttering delivery |
Usage rules
- Tags affect all following text until the next tag overrides them
- Tags can be stacked:
[nervous][hushed]applies both qualities - Place tags at the natural transition point:
I'm fine. [resigned tone] Totally fine. - Do not put a v3 tag alone on its own line — the parser reads a bare
[tag]line as an unknown stage direction and skips it. Keep tags embedded mid-text or at the very start of the dialogue text line, not on a line by themselves. - Punctuation amplifies tag effects — ellipses and commas create natural breath points
Example
ADAM (exhausted)
Everything is fine. [long pause] I keep telling myself that. [sighs] Maybe one day
I'll believe it.
JESS
[curious] What happened to you tonight?
ADAM
[laughs] Nothing. [pause] [resigned tone] Everything.
Using Existing SFX Assets in Scripts
When writing a direction that matches an existing asset in the SFX library, include a filename hint using a pipe separator:
[SFX: DINER DOOR OPENS, BELL CHIMES | BELLDoor-Bright_entrance_door-Elevenlabs.mp3]
[SFX: COFFEE BEING POURED INTO CERAMIC MUG | FOLYProp-Pouring_hot_liquid_i-Elevenlabs.mp3]
[AMBIENCE: RADIO BOOTH - SOFT EQUIPMENT HUM, SLIGHT STATIC, INTIMATE | ambience_radio-booth-soft-equipment-hum-slight-static-intimate.mp3]
[MUSIC: EERIE INDIE FOLK THEME, FADES UNDER | music_mus-theme-main-01-eerie-indie-folk-fades-under.mp3]
The format is: [TYPE: DESCRIPTION | filename.mp3]
- The description before the pipe becomes the sfx config key
- The filename after the pipe tells the operator which file from
SFX/to assign as thesource - If no matching asset exists, omit the pipe and filename — it will be generated via API
Playback hints — volume and duration
Two optional key=value segments let you set playback from the script, so the operator
does not have to fix it by hand after every parse. Add them as extra pipe segments, in
any order, with or without a filename. The % sign is optional.
| Hint | Range | What it does |
|---|---|---|
play_volume_pct=20% | 0–200 | Playback level. 100 is unity; 20 is quiet under dialogue. |
play_duration_pct=35% | 0–100 | How much of the file to play, from the start. 35 plays the first third. |
[OUTRO MUSIC | The Porch Light.mp3 | play_volume_pct=20% | play_duration_pct=35%]
[MUSIC: STING | play_volume_pct=40%]
[INTRO MUSIC | The Porch Light.mp3 | play_duration_pct=35%]
Use play_duration_pct on any music bed you drop in by filename. The pipeline gives a
new cue a default length of 5 seconds, which will cut a long track short. A
play_duration_pct hint replaces that default, and it is the setting that survives a
later re-parse.
Notes:
play_duration_pctdoes nothing onAMBIENCE:orVINTAGE FILTERcues — those loop to fill the scene. It is dropped with a warning.play_volume_pctstill works on them.BEATcues are silence, so they take neither hint.- A value outside the range, or a non-number, is warned about and ignored. The parse does not fail.
How to find matching assets — VERBATIM FILENAMES ONLY
⛔ Never construct or guess a filename. Even an obvious-seeming name like
sfx_radio-static-click-off.mp3 may be wrong — the real file is sfx_radio-click-off.mp3.
Invented filenames cause production failures (“SFX source file missing” errors).
Workflow — use this order:
- Open
sfx_pipe_hints.md(included in this kit) and search for the sound you need. Each line is a ready-to-paste pipe-hint:[DIRECTION TEXT | filename.mp3] - Copy the matching line verbatim — both the direction text and the filename. Do not paraphrase.
- If no match in
sfx_pipe_hints.md: checksfx_inventory.jsonby searching thefilenameandpromptfields for keywords. - If still no match: write the direction without a pipe-hint. Mark the asset as
(NEW)in the cues sheet. Do NOT guess at a filename.
sfx_pipe_hints.md is the primary reference. Use the JSON only for untitled assets
(those that appear in the “Untitled Assets” section of the cheatsheet).
When to reuse vs. generate new
Always reuse when:
- The same type of sound exists (door opening, coffee pour, footsteps, phone buzz)
- An ambience for the same location type exists (diner, radio booth, outdoor)
- A music theme or sting has been established for recurring use
Generate new only when:
- No similar sound exists in the library
- The scene requires a very specific sound not covered by existing assets
- A unique musical cue is needed for a new emotional moment
Cues Sheet Format
The cues sheet is a separate markdown document that catalogs all sound assets needed for an episode. It has three sections:
MUSIC CUES (heading blocks)
## **MUSIC CUES**
### **MUS-THEME-MAIN-01 (REUSE)**
**Prompt:** Eerie indie folk theme, acoustic guitar with subtle synth, mysterious but warm, late-night radio feel **Duration:** 60 seconds **Used:** Cold open, closing
### **MUS-STING-NEW-01 (NEW)**
**Prompt:** Brief hopeful musical release, tension dissolving into warmth **Duration:** 5 seconds **Used:** Scene 1 resolution
AMBIENCE (heading blocks)
## **AMBIENCE**
### **AMB-DINER-MORNING-01 (REUSE)**
**Prompt:** Morning diner ambience, coffee machine hissing, occasional plate clink, subdued atmosphere **Duration:** Loop **Used:** Scene 1
### **AMB-QUARRY-WINTER-01 (REUSE)**
**Prompt:** Winter wind moaning through marble canyon, vast outdoor space, twilight **Duration:** Loop **Used:** Scene 3
SOUND EFFECTS (tables per scene)
## **SOUND EFFECTS**
### Scene 1: Morrison's Diner
| Asset Name | Prompt | Placement |
| ----- | ----- | ----- |
| SFX-DOOR-BELL-01 (REUSE) | Classic diner door opening with small bell chiming | Karen's entrance |
| SFX-BOOTS-STAMP-01 (REUSE) | Snow being stamped off boots on doormat | Karen entering |
| SFX-COFFEE-POUR-01 (REUSE) | Coffee being poured into ceramic mug | Waitress refilling |
| SFX-WHISPER-ECHO-01 (NEW) | Ethereal whispered voice with unnatural reverb | The anomaly begins |
Cues sheet rules
- Asset ID format:
TYPE-DESCRIPTION-NN(e.g.,SFX-DOOR-BELL-01,MUS-THEME-MAIN-01,AMB-DINER-MORNING-01) (REUSE): Asset exists in the SFX library — will NOT be generated via API(NEW): Asset needs to be generated — will cost API credits- Prompt: The ElevenLabs generation prompt (kept for documentation even on REUSE assets)
- Duration: Seconds for one-shot effects,
Loopfor ambience that tiles continuously - Used: Where in the episode this asset appears
- API limit: Maximum generation duration is 30 seconds. Assets longer than 30s will be capped
Common Reusable Asset Categories
These categories of sounds are well-represented in the existing library. Always check the inventory before writing a (NEW) entry:
Ambience
- Diner/cafe (morning, evening, quiet, busy)
- Radio booth/studio (various intimacy levels)
- Outdoor winter (wind, quarry, walking)
- Indoor (sitting room, fireplace, old building settling)
- City street (morning, rain, distant traffic)
Foley / SFX
- Coffee (pouring, mug set down, machine gurgling)
- Doors (diner door with bell, wooden door, soft close, key turning)
- Footsteps (wood floor, snow, linoleum, stairs, heels, boots)
- Paper (rustling, sliding, envelope tear, unfolding)
- Phone (buzzing, vibrating, different tones)
- Furniture (chair creak, booth sliding, couch sitting)
- Fire (crackling, popping, continuous)
- Clock ticking
- Clothing (coat rustling, parka, fabric)
Music
- Main theme variations (full, brief sting, fades under, warm version)
- Emotional swells (strings, piano)
- Contemplative underscore
- Tension/relief stings
- Cosmic/ambient tones
- Intro/outro themes
Utility
beat.mp3— standard 1-second silence/transitionlong-beat.mp3— extended silence
Preamble and Postamble
The episode open and close announcements are written directly in the production script as
PREAMBLE and POSTAMBLE section blocks. Place PREAMBLE before COLD OPEN and
POSTAMBLE after the final episode section, before END OF EPISODE.
===
PREAMBLE
TINA This is the Berkshire Talking Chronicle…
TINA Today on The 4 1 3, Season 4, Episode 4, Porch.
TINA Thank you for listening.
[INTRO MUSIC]
===
COLD OPEN
…
===
POSTAMBLE
[OUTRO MUSIC]
TINA This is Tina Brissette, your host for The 4 1 3…
===
END OF EPISODE
The cast config preamble/postamble blocks control TTS speed only — no text is stored
there. The block must specify speaker (a cast key) and optionally speed (default 1.0):
"preamble": { "speaker": "tina", "speed": 0.85 },
"postamble": { "speaker": "tina", "speed": 0.85 }
Use native v3 audio tags ([pause], [long pause]) inline in the dialogue text within
the script section. SSML (<break time="1s"/>) is not supported in eleven_v3.
Vintage Filter
Use [VINTAGE FILTER: ENGAGES] and [VINTAGE FILTER: DISENGAGES] span markers to route
a character’s voice through the vintage filter DAW layer (telephone / radio effect):
[VINTAGE FILTER: ENGAGES]
DISPATCH
(through radio, clipped)
Marlowe. Second floor found something. You'll want to come up.
[VINTAGE FILTER: DISENGAGES]
In the cast config, mark the character with "filter": "vintage":
"dispatch": {
"full_name": "Dispatch",
"voice_id": "...",
"pan": 0.0,
"filter": "vintage",
"role": "Voice only, heard through Marlowe's radio — VINTAGE FILTER"
}
Treated dialogue stays in the dialogue layer. The separate vintage_filter WAV layer
written by XILP005 / XILP011 carries record-player crackle for the span, not the voices.
Note: the pairing validator matches [VINTAGE FILTER ENGAGES] without the colon, which
is the spelling every production script uses. The colon form above is accepted by the mixer
but is invisible to xil scan, so prefer the colon-free spelling in new scripts.
Film Audio
Use [FILM AUDIO ENGAGES] and [FILM AUDIO DISENGAGES] span markers for dialogue heard
from a film print — warm and reflective, with a rolled-off top end and an audible grain:
[FILM AUDIO ENGAGES]
MARGARET
(warm, at peace)
It was a good year. The best one, maybe.
[FILM AUDIO DISENGAGES]
Or mark a character whose every line is film audio with "filter": "film" in the cast
config, which needs no span markers at all:
"margaret": {
"full_name": "Margaret Ellis",
"voice_id": "...",
"pan": 0.0,
"filter": "film",
"role": "Heard only through the restoration print — FILM AUDIO"
}
Both spellings ([FILM AUDIO ENGAGES] and [FILM AUDIO: ENGAGES]) are accepted. Markers
must be paired — an unclosed span fails xil scan. They generate no audio and cost no API
credits.
Avoid doing both for the same character: a speaker with "filter": "film" speaking inside a
FILM AUDIO span is treated twice, which doubles the compression and grain.
Speakerphone
Narrow-band with saturation, hard levelling and a short room slap — a handset lying on a
table. It is a separate chain from phone, not a stronger version of it.
Use [SPEAKERPHONE ENGAGES] / [SPEAKERPHONE DISENGAGES] around the lines coming out of
the phone. The span treats every line it encloses, so in a call scene bracket each
remote line rather than the whole call — otherwise the people in the room get filtered too:
[SPEAKERPHONE ENGAGES]
KAREN
Where are you? I've been calling.
[SPEAKERPHONE DISENGAGES]
ADAM
(to Maya, off the phone)
Don't say anything.
[SPEAKERPHONE ENGAGES]
KAREN
Adam. I can hear you.
[SPEAKERPHONE DISENGAGES]
This is the reason to prefer markers over the cast config: a character who is on the phone in one scene and in the room in another needs no second cast entry. The script alone decides, line by line.
Setting "filter": "speakerphone" on the character still works and is the better choice
when a voice is only ever heard through a phone for the whole episode.
Both spellings ([SPEAKERPHONE ENGAGES] and [SPEAKERPHONE: ENGAGES]) are accepted.
Markers must be paired — an unclosed span fails xil scan. They generate no audio and cost
no API credits.
Phone Calls — PHONE FILTER
Use this for an ordinary phone call: a voice heard down the line. It is a mobile call — narrow, gritty, levelled hard, and run through the real GSM codec, so it reads as a phone immediately rather than as a muffled voice. It sits slightly under the person in the room, which is what sells the distance.
Reach for SPEAKERPHONE instead when the call is on a speaker in the room — that one adds
saturation and a tabletop slap. PHONE FILTER is a voice against an ear; SPEAKERPHONE is
a small loudspeaker on a table.
[PHONE FILTER: ENGAGES DEZ]
DEZ
(filtered, through phone)
Rían. It's midnight.
RÍAN
I know. You at the diner still?
[PHONE FILTER: DISENGAGES]
Name the remote speaker on the ENGAGES marker. A call alternates the voice on the phone with the voice in the room, and without a name the span filters every line it encloses — including the in-room half of the conversation. Naming the speaker lets you wrap the whole call in one marker pair, which is how a call actually reads on the page:
| Marker | Effect |
|---|---|
[PHONE FILTER: ENGAGES DEZ] | only DEZ’s lines inside the span are filtered |
[PHONE FILTER: ENGAGES] | every line inside the span is filtered |
The speaker name is the cast key, and it works on SPEAKERPHONE, FILM AUDIO and
VINTAGE FILTER spans too. The closing marker may repeat the name or not.
Both spellings are accepted, markers must be paired, and like the other span markers they generate no audio and cost no API credits.
Setting "filter": "phone" on the character still works and is the better choice when a
voice is only ever heard through a phone. If you do both, the treatment is applied once,
not twice.
Consistency Guidelines
- Reuse the same asset ID when the same sound recurs within an episode (e.g., every diner scene uses
AMB-DINER-MORNING-01) - Reuse asset IDs across episodes for recurring locations and effects — this is the primary credit-saving mechanism
- Keep direction text consistent —
[SFX: DINER DOOR OPENS, BELL CHIMES]should be the same text every time that sound is needed, across all episodes - Match existing sfx config keys — when a previous episode used a specific direction text, reuse it exactly so the
sourcemapping carries over - Prefer specific descriptions —
[SFX: CERAMIC MUG SET DOWN - GENTLE]is better than[SFX: sound of a cup]because it maps to a specific asset
Pipeline Reference
Section names keep the
XILP/XILUnumbers of the Python modules each command was ported from;xil --helpprints the same tags. Every command here runs asxil <command>.
Documentation of the nine-stage automated podcast production pipeline, including the cues sheet ingester pre-processing step, stem migration punch-in workflow, and stale stem cleanup.
1. End-to-End Overview
flowchart TD
S["`📄 scripts/*.md
Production script markdown`"]
C["`📋 cast_sample_S01E01.json
Voice ID + pan + filter per character`"]
P1["XILP001_script_parser.py"]
J["`📦 parsed/parsed_sample_S01E01.json
127 dialogue entries + stats`"]
CQ["`📋 cues/*.md
Sound cues & music prompts`"]
P6["XILP006_cues_ingester.py"]
SFXCFG["`📋 sfx_sample_S01E01.json
SFX config (prompts + durations)`"]
SFXLIB["`🎵 SFX/*.mp3
Shared SFX asset library`"]
MNFST6["`📦 cues/cues_manifest_*.json
Structured asset catalog`"]
DRY6["`--dry-run
Audit report, no API calls
Manifest always written`"]
P2["XILP002_producer.py"]
P3["XILP003_audio_assembly.py"]
DRY["`--dry-run
Preview lines + TTS cost
No API calls`"]
ST["`🎙️ stems/S01E01/*.mp3
001_cold-open_adam.mp3 …`"]
OUT["🎧 sample_S01E01_master.mp3"]
MIX["mix_common.py"]
S --> P1 --> J
CQ --> P6
P6 --> MNFST6
P6 -->|"--generate"| SFXLIB
P6 -->|"--enrich-sfx-config"| SFXCFG
P6 -->|"--dry-run"| DRY6
SFXCFG --> P2
SFXLIB --> ST
XILU004["XILU004_sample_voices_T2S.py"]
VSAMPLES["`🎙️ voice_samples/<TAG>/<backend>/
<actor>.mp3 — audition samples`"]
C --> XILU004
XILU004 --> VSAMPLES
XILU005["XILU005_discover_SFX.py"]
SFXLIB --> XILU005
XILU006["XILU006_splice_parsed.py"]
JSPLICE["`📋 parsed/pre_splice_parsed_*.json
Backup before splice`"]
J --> XILU006
XILU006 --> J
XILU006 --> JSPLICE
XILU003["XILU003_csv_sfx_join.py"]
ANNOT["`📋 parsed/annotated_*.csv
Script + SFX/cast metadata joined`"]
J --> XILU003
SFXCFG --> XILU003
C --> XILU003
XILU003 --> ANNOT
P7["XILP007_stem_migrator.py"]
JORIG["`📦 parsed/orig_parsed_*.json
Previous parsed version`"]
MIGR["`stems/<TAG>/*.mp3
unchanged stems copied to new seq names`"]
JORIG --> P7
J --> P7
P7 --> MIGR
P8["XILP008_stale_stem_cleanup.py"]
CLEAN["`Delete stale stems
seq/type mismatches removed`"]
MIGR --> P8
J --> P8
P8 --> CLEAN
CLEAN --> P2
C --> P2
J --> P2
P2 -->|"--dry-run"| DRY
P2 --> ST
C --> P3
ST --> P3
J --> P3
MIX --> P3
P3 --> OUT
P4["XILP004_studio_onboard.py"]
STUDIO["`🎬 ElevenLabs Studio Project
Chapters with voice-tagged nodes`"]
DRY4["`--dry-run
Preview chapters + voice map
No API calls`"]
J --> P4
C --> P4
P4 -->|"--dry-run"| DRY4
P4 --> STUDIO
P5["XILP005_daw_export.py"]
VIZ["timeline_viz.py"]
DAW["`🎚️ daw/S01E01/
layer_dialogue.wav + labels
layer_ambience.wav + labels
layer_music.wav + labels
layer_sfx.wav + labels
(ID3 metadata tagged)`"]
DRY5["`--dry-run
Show stem counts + paths
No files written`"]
MACRO["`--macro → Audacity macro
SAMPLE_S01E01.txt
(WAV import only, Audacity 3)`"]
TL5["`--timeline
ASCII timeline to stdout`"]
TLHTML5["`--timeline-html
S01E01_timeline.html
(interactive, self-contained)`"]
ST --> P5
J --> P5
C --> P5
MIX --> P5
VIZ --> P5
P5 -->|"--dry-run"| DRY5
P5 --> DAW
P5 -->|"--macro"| MACRO
P5 -->|"--timeline"| TL5
P5 -->|"--timeline-html"| TLHTML5
2. XILP001 — Script Parser Internals
flowchart TD
IN["📄 Production script .md"]
ESC["`strip_markdown_escapes()
Removes backslash escapes: bracket, equals, period`"]
FMT["`strip_markdown_formatting()
Removes ## headings, **bold**, trailing breaks`"]
LINES["Split into lines"]
SKIP["`Skip CAST section
Skip title line
Skip === / --- dividers`"]
LINES --> SKIP --> LOOP
subgraph LOOP["Line-by-line state machine"]
direction TB
PEND{"`pending_speaker?
multi-line dialogue`"}
PDIR["`(direction) line
update pending direction`"]
PTXT["`Spoken text line
create dialogue entry`"]
CHK{"Classify line"}
SEC["`Section header
COLD OPEN / OPENING CREDITS / ACT ONE
update current_section`"]
SCN["`Scene header
SCENE N:
update current_scene`"]
DIR["`Stage direction
SFX / MUSIC / AMBIENCE / BEAT / VINTAGE FILTER
direction entry`"]
DLG["`SPEAKER text
dialogue entry (single-line)
or set pending_speaker (multi-line)`"]
CONT["`Bare continuation text
append to previous dialogue
filter standalone (parentheticals)`"]
STOP["`END OF EPISODE
END OF PRODUCTION SCRIPT
or PRODUCTION NOTES — break`"]
PEND -->|"(dir)"| PDIR
PEND -->|text| PTXT
CHK -->|section header| SEC
CHK -->|scene header| SCN
CHK -->|bracket line| DIR
CHK -->|known speaker| DLG
CHK -->|bare text| CONT
CHK -->|metadata or end| STOP
end
IN --> ESC --> FMT --> LINES
LOOP --> ENTRIES
subgraph ENTRIES["Output entries list"]
direction LR
E1["`seq · type · section · scene
speaker · direction · text
direction_type`"]
end
ENTRIES --> STATS["`Compute stats
total_entries · dialogue_lines
characters_for_tts · speakers`"]
STATS --> JSON["📦 parsed_sample_S01E01.json"]
Direction pipe-hints
Scriptwriters can annotate any bracketed direction with pipe-separated hints, which
_parse_direction_hint() strips from the direction text and carries into
sfx_<TAG>.json:
[<DIRECTION TEXT> | <file>.mp3|.wav | <key>=<value> | …]
| Segment | Effect |
|---|---|
ends .mp3 / .wav | Becomes the cue’s source (SFX/<slug>/<filename>). First filename wins. |
play_volume_pct=20% | Becomes the cue’s volume_percentage (0–200; the % is optional). |
play_duration_pct=35% | Becomes the cue’s play_duration (0–100; the % is optional). |
| anything else | Not consumed — re-joined onto the direction text, so a prose note survives verbatim. |
Segments are classified independently, so order does not matter and any part may appear alone:
[SFX: RADIO STATIC — BRIEF TUNING | sfx_radio-static-tuning-transition.mp3]
[OUTRO MUSIC | sundy3M4_v3_(tech)_1.05mn_125bpm_-_TAGEO.mp3 | play_volume_pct=20%]
[MUSIC: STING | play_volume_pct=40%]
[INTRO MUSIC | The Porch Light.mp3 | play_duration_pct=35%]
The hints land on the parsed entry as sfx_source and sfx_overrides, then flow into
the SFX config through generate_sfx_config() (fresh config) or backfill_sfx_sources()
/ xil sfx-hydrate (existing config). Precedence differs between the two: a source
hint never replaces one already in the config, while attribute hints overwrite it — the
script is authoritative for playback settings. A malformed or out-of-range value logs a
warning and is dropped rather than failing the parse, and silence cues (BEAT) ignore
attribute hints entirely.
New attributes are added by extending HINT_ATTRS in XILP001_script_parser.py; the
rest of the chain is generic.
Speaker normalization
flowchart LR
RAW["`speakers.json / built-in list
Ordered longest-first
Compound names before simple`"]
RAW --> MATCH{"`startswith match
space, paren, or end follows?`"}
MATCH -->|yes| KEY["`SPEAKER_KEYS lookup
ADAM → adam
MR. PATTERSON → mr_patterson
FILM AUDIO (MARGARET'S VOICE) → film_audio
STRANGER (MALE VOICE, FLAT) → stranger
KAREN → karen · SARAH → sarah`"]
MATCH -->|no| SKIP2["try next speaker"]
KEY --> MODE{"`spoken_text empty?`"}
MODE -->|yes| PEND["`pending_speaker state
await direction/text on next lines`"]
MODE -->|no| ENTRY["`dialogue entry (single-line)
speaker = normalized key`"]
3. XILP002 — Voice Generation
sequenceDiagram
actor User
participant M as main
participant LP as load_production
participant SFX as sfx_config
participant QG as Quota Guard
participant API as ElevenLabs API
participant FS as stems directory
participant PJ as parsed JSON
User->>M: xil produce --episode S02E03 [--gen-sfx / --gen-music / --gen-ambience]
M->>LP: load cast_sample_S02E03.json + parsed script
LP-->>M: config dict, dialogue_entries list
M->>QG: get_best_model_for_budget
QG-->>M: eleven_v3 or eleven_flash_v2_5
loop each dialogue entry from start_from up to stop_at (inclusive)
M->>FS: stem file exists?
alt already on disk
FS-->>M: skip, no API call
else voice_id is TBD
M->>M: skip, warn user
else
M->>QG: has_enough_characters(text)
alt quota exhausted
QG-->>M: False, halt with message
else quota OK
M->>API: text_to_speech.convert(text, voice_id, model)
API-->>M: audio_stream chunks
M->>FS: write {seq:03d}_{section}_{speaker}.mp3
M->>FS: tag_mp3 (Album, Genre, Year, Title, Artist, Lyrics)
end
end
end
M-->>User: Generation complete, N new stems
Range control:
--start-from Nresumes an interrupted run by skipping entries with seq < N.--stop-at Nhalts after seq N (inclusive). Combine them (--start-from 50 --stop-at 80) to regenerate a specific scene without touching the rest of the episode.
Draft mode:
--backend gttsroutes all dialogue voice stems through Google Translate TTS at no cost — all characters use the same flat voice, useful for checking episode duration before spending ElevenLabs credits. No API key required. eleven_v3 inline tags are stripped automatically. SFX/music/ambience generation is unaffected. Needs network access to Google Translate.
Local voice clones:
--backend chatterbox-turboruns local GPU TTS invenv-chatterbox/(driven bychatterbox_turbo_worker.py), cloning each character fromvoice_refs/<key>.wav. Build that venv withxil setup chatterbox(XILU023), which picks CUDA or CPU PyTorch wheels. It natively renders 19 paralinguistic cues (see below) and strips every other bracketed tag. Requires reference clips >5 s, and caches conditionals asvoice_refs/<key>.turbo.conds.pt.Classic
chatterboxwas removed in #62;--backend chatterboxis a deprecated alias that warns and generates with Turbo. The.turbo.cache suffix is deliberately kept distinct: Turbo conditionals are not interchangeable with the classic.conds.ptfiles still on disk. Historical stems and logs recordingbackend: chatterboxremain valid and are still parsed byxil-stem-log.CPU fallback:
--device cuda|cpu(defaultcuda) is rarely needed —chatterbox_turbo_worker.pyauto-detects a missing/broken CUDA install and falls back tocpuon its own (slower, but functional), logging the fallback and reporting the actual device in its ready signal. Pass--device cpuexplicitly only to force CPU on a machine where a GPU is available (e.g. it’s busy with another job) — an explicitcpurequest is never overridden back tocuda.
Chatterbox Turbo paralinguistic tags
ResembleAI/chatterbox-turbo carries dedicated tokens for exactly these 19 cues (IDs 50257–50275
in the model’s added_tokens.json). Write them inline in dialogue; chatterbox_turbo_worker.py
keeps them and strips every other bracketed token before generation.
| Category | Tags |
|---|---|
| Emotion | [angry] [fear] [surprised] [happy] [crying] [sarcastic] |
| Delivery style | [whispering] [dramatic] [narration] [advertisement] |
| Vocal gesture | [laugh] [chuckle] [sigh] [gasp] [groan] [cough] [sniff] [shush] [clear throat] |
ADAM
[sarcastic] Oh, that went perfectly. [sigh]
Spelling is exact — there are no plural forms. [laugh] is a token; [laughs], [chuckles],
and [coughs] are not and get stripped. [clear throat] keeps the space; [clears throat] and
[throat clearing] are stripped. Matching is case-insensitive. Because unknown tags are removed,
ElevenLabs-only tags such as [exhausted] and [pause] can stay in a shared script — honoured
under --backend elevenlabs, dropped under chatterbox-turbo.
xil scan catches these mistakes before any audio is generated — its
PARALINGUISTIC TAG NEAR-MISSES section flags [laughs], [clears throat], [surprise] and
similar with the correct token to use. The check is advisory and never changes the exit code, since
the same script may be produced through ElevenLabs where those tags mean something else.
Audition a cue without a full run:
xil sample --episode S01E01 --backend chatterbox-turbo \
--sample-text "[sarcastic] I am {name}, and this is fine."
SFX backend (independent of dialogue):
--sfx-backend elevenlabs|mmaudio(defaultelevenlabs) selects the generator for SFX/MUSIC/AMBIENCE, orthogonal to the dialogue--backend. Generation is delegated through theSfxBackendadapter insfx_backends.py, which bothxil-produceandxil-sfxshare.
mmaudioruns MMAudio locally invenv-mmaudiovia a persistent JSON-over-stdio worker (mmaudio_worker.py, the same pattern as Chatterbox) — free, GPU-accelerated, ~6 GB VRAM, 44.1 kHz. It uses MMAudio’s text-to-audio path; the model is primarily video-to-audio, so this is a pilot rather than a proven SFX generator.⚠️ MMAudio’s weights are CC BY-NC 4.0 — non-commercial use only (its code is MIT; the checkpoints are not).
--mmaudio-accept-noncommercialis required or the backend refuses to start, the constraint is logged every session, and each generated asset carries it in its ID3 comment alongside the.mmaudiofilename infix — so a clip stays identifiable if a show is later monetised.Duration: MMAudio is trained at 8 s and warns that large deviation degrades quality. Generation therefore runs at
--mmaudio-duration(default 8.0) and the backend trims the result to the cue’sduration_seconds. The trim cannot be deferred to the mixer: for a prompt-generated cueduration_secondsis the generation length and there is no mix-time clip — that applies only tosource=cues.Install (not on PyPI) with
xil setup mmaudio. It clones MMAudio @974010abeside the venv, builds the venv on Python 3.12 (MMAudio pinsnumpy<2.1, which has no 3.13 wheels), and re-pins torch last. The worker anchors MMAudio’s relative./weights/./ext_weightspaths to the folder holdingvenv-mmaudio(or$XIL_MMAUDIO_WEIGHTS), so the ~6 GB never downloads into the current directory. By hand:python3.12 -m venv venv-mmaudio git clone https://github.com/hkchengrex/MMAudio venv-mmaudio/bin/pip install -e MMAudio # Re-pin torch AFTER: MMAudio's `torch >= 2.5.1` has no upper bound and pulls a # CUDA 13 build, which falls back to CPU on a CUDA 12.x driver and breaks torchaudio. venv-mmaudio/bin/pip install 'torch==2.6.0' 'torchaudio==2.6.0' 'torchvision==0.21.0' \ --index-url https://download.pytorch.org/whl/cu124 venv-mmaudio/bin/python -c "import torch; print(torch.cuda.is_available())" # must be TrueTwo local diffusion backends — AudioLDM 2 Large and Stable Audio Open 1.0, each driven by a persistent worker subprocess in a
venv-audioldm2/— were removed in #62 after both trials produced unusable audio.elevenlabsis the only remaining choice; the adapter and factory are kept as the seam a future backend plugs into.
shared_sfx_path()still appends a.<backend>infix for non-ElevenLabs backends, because assets generated during those trials (e.g.SFX/<slug>.audioldm2.mp3) may still exist on disk and remain playable when referenced as a cuesource.
4. XILP003 — Audio Assembly (Two-Pass Multi-Track Mix)
flowchart TD
C2["`📋 cast_sample_S01E01.json
pan + filter per character`"]
J2["`📦 parsed_sample_S01E01.json
direction_type per entry`"]
ST2["`stems/S01E01/*.mp3
sorted by seq prefix`"]
C2 --> CFG_LOAD["`CastConfiguration model
build config dict`"]
J2 --> IDX["`load_entries_index()
{seq → entry} dict`"]
ST2 --> PLANS["`collect_stem_plans()
classify each stem by direction_type`"]
IDX --> PLANS
PLANS --> BRANCH{"parsed JSON\navailable?"}
BRANCH -->|no| SEQ["`assemble_audio()
sequential concat (fallback)`"]
BRANCH -->|yes| FG
subgraph FG["Foreground Pass — build_foreground()"]
direction TB
FG1["`Dialogue + SFX + BEAT stems
concatenated with configurable gaps
(--gap-ms, default 600ms)`"]
FG2["`timeline dict
{seq → start_ms}`"]
FG1 --> FG2
end
subgraph BG["Background Pass"]
direction TB
AMB["`build_ambience_layer()
loop each AMBIENCE stem to next cue
−10 dB`"]
MUS["`build_music_layer()
overlay each MUSIC sting at cue
−6 dB`"]
AMB --> BGMIX["ambience.overlay(music)"]
MUS --> BGMIX
end
FG2 --> BG
FG1 --> OVERLAY["foreground.overlay(background)"]
BGMIX --> OVERLAY
OVERLAY --> EXPORT2["export sample_S01E01_master.mp3"]
SEQ --> EXPORT2
EXPORT2 --> PLAY2["os.system mpg123 — WSL playback"]
CFG_LOAD --> FG
CFG_LOAD --> SEQ
Vintage filter (scene-scoped): Add
"vintage_scenes": ["scene-3", "scene-4"]to the SFX config to apply a 1960s-era audio filter (HF roll-off + −1 dB) to all dialogue in those scenes. The scene label must match thescenefield in the parsed JSON. Tape hiss or other ambient texture for the flashback is handled separately as a looped AMBIENCE entry — no code change needed.
Restartability: XILP003 has no ElevenLabs dependency. Re-running assembly after adjusting effects or adding missing stems requires no API key and carries no TTS quota risk.
Runtime control:
--gap-ms Nsets the silence between foreground stems (default 600ms). With 294 stems in S02E03, reducing to 300ms saves ~1.5 min; to 200ms saves ~2 min.
5. XILP004 — Studio Project Onboarding
flowchart TD
PARSED["`📦 parsed_sample_S01E02.json
Dialogue + section + scene entries`"]
CAST["`📋 cast_sample_S01E02.json
voice_id per character`"]
LOAD["`load_episode()
Validate no TBD voice_ids`"]
BUILD["`build_content_json()
Transform entries → chapters/blocks/nodes`"]
PARSED --> LOAD
CAST --> LOAD
LOAD --> BUILD
subgraph MAPPING["Content Mapping Rules"]
direction TB
SEC["`section_header
→ new chapter (name)`"]
SCN["`scene_header
→ h2 block (narrator voice)`"]
DLG["`dialogue
→ p block with speaker's voice_id`"]
DIR["`direction
→ skipped (not voiced)`"]
end
BUILD --> MAPPING
MAPPING --> MODE{"--dry-run?"}
MODE -->|yes| DRY["`dry_run()
Print chapter summary
Show voice assignments`"]
MODE -->|no| API["`create_project()
client.studio.projects.create()
from_content_json payload`"]
API --> PROJ["`🎬 Studio Project
project_id returned`"]
Speaker-name problem solved: Each
tts_nodecarries its ownvoice_id— speaker names never appear in the text, so TTS won’t voice them. No manual post-creation cleanup needed.
6. Stem File Naming Convention
Standard stems (seq ≥ 1)
flowchart LR
SEQ["`seq
003`"]
SEP1["_"]
SEC["`section
cold-open`"]
SEP2["-"]
SCN["`scene
scene-1`"]
SEP3["_"]
SPK["`speaker
adam`"]
EXT[".mp3"]
SEQ --> SEP1 --> SEC --> SEP2 --> SCN --> SEP3 --> SPK --> EXT
style SEQ fill:#d4e6f1
style SEC fill:#d5f5e3
style SCN fill:#fdebd0
style SPK fill:#f9ebea
Example: 003_cold-open_adam.mp3, 028_act1-scene-1_rian.mp3, 102_act2-scene-5_mr_patterson.mp3
Preamble and postamble stems
Preamble and postamble entries appear in the production script as PREAMBLE and POSTAMBLE
section blocks. Because they are parsed like any other section, their seq numbers are
contiguous with the episode — no special prefix. Stems follow the standard naming pattern:
001_preamble_tina.mp3 ← dialogue stem (broadcast intro voice)
002_preamble_sfx.mp3 ← SFX stem (INTRO MUSIC direction)
…
306_postamble_sfx.mp3 ← SFX stem (OUTRO MUSIC direction)
307_postamble_tina.mp3 ← dialogue stem (broadcast outro voice)
TTS speed for preamble/postamble stems is taken from the preamble/postamble block in
the cast config (speed field); all other voice settings come from the speaker’s cast
entry. The INTRO MUSIC and OUTRO MUSIC stems are generated by xil sfx via the
standard SFX pipeline.
7. API Cost Guard Flow
flowchart TD
START["Before each API call"]
CHK["`has_enough_characters(text)
client.user.get()`"]
ERR{"API error?"}
SKIP_GUARD["`Skip guard
no user_read permission
return True`"]
CALC["`remaining = limit - count
required = len(text)`"]
CMP{"remaining >= required?"}
OK["✅ Proceed to API call"]
HALT["`🛑 Halt generation
Log chars needed vs remaining`"]
START --> CHK --> ERR
ERR -->|yes| SKIP_GUARD
ERR -->|no| CALC --> CMP
CMP -->|yes| OK
CMP -->|no| HALT
BUDGET["`get_best_model_for_budget()
always eleven_v3`"]
V3["`eleven_v3
standard quality`"]
BUDGET --> V3
8. XILP005 — DAW Layer Export
flowchart TD
C5["`📋 cast_sample_S01E01.json`"]
J5["`📦 parsed_sample_S01E01.json`"]
ST5["`stems/S01E01/*.mp3`"]
C5 --> L5["`load cast config
build speaker effects dict
+ show/season/episode metadata`"]
J5 --> IDX5["`load_entries_index()
{seq → entry}`"]
ST5 --> PLANS5["`collect_stem_plans()
classify by direction_type`"]
IDX5 --> PLANS5
PLANS5 --> TL5
TL5["`build_foreground()
foreground track + {seq → ms} timeline`"]
L5 --> TL5
TL5 --> DLG5["`build_dialogue_layer()
dialogue stems at timeline positions
audio filter chain + pan applied per speaker`"]
TL5 --> AMB5["`build_ambience_layer(level_db=0)
AMBIENCE looped to next cue
no ducking — producer controls level`"]
TL5 --> MUS5["`build_music_layer(level_db=0)
MUSIC stings at cue positions`"]
TL5 --> SFX5["`build_sfx_layer()
SFX + BEAT at timeline positions`"]
TL5 --> VF5["`build_vintage_filter_layer()
dialogue stems within VINTAGE FILTER spans
only written when markers present`"]
DLG5 --> WAV1["`daw/S01E01/
S01E01_layer_dialogue.wav`"]
AMB5 --> WAV2["S01E01_layer_ambience.wav"]
MUS5 --> WAV3["S01E01_layer_music.wav"]
SFX5 --> WAV4["S01E01_layer_sfx.wav"]
VF5 --> WAV5["`S01E01_layer_vintage_filter.wav
(only when VINTAGE FILTER markers present)`"]
WAV1 --> TAG5["`tag_wav()
ID3 metadata: Album, Genre,
Year, Title, Artist`"]
WAV2 --> TAG5
WAV3 --> TAG5
WAV4 --> TAG5
WAV5 --> TAG5
DLG5 --> LBL1["S01E01_labels_dialogue.txt"]
AMB5 --> LBL2["S01E01_labels_ambience.txt"]
MUS5 --> LBL3["S01E01_labels_music.txt"]
SFX5 --> LBL4["S01E01_labels_sfx.txt"]
TAG5 --> SCRIPT5["`S01E01_open_in_audacity.py
Manual import instructions
(WAVs + optional labels)`"]
TAG5 --> MACRO5["`--macro → SAMPLE_S01E01.txt
Audacity macro (WAVs only, Audacity 3)
written to %APPDATA%/audacity/Macros/`"]
DLG5 --> TLVIZ["`timeline_viz.py
build_timeline_data()`"]
AMB5 --> TLVIZ
MUS5 --> TLVIZ
SFX5 --> TLVIZ
TLVIZ -->|"--timeline"| ASCII5["`ASCII timeline → stdout
render_terminal_timeline()`"]
TLVIZ -->|"--timeline-html"| HTML5["`S01E01_timeline.html
render_html_timeline()
(hover tooltips + zoom)`"]
Audacity alignment: All generated WAV layer files are exactly the same duration (full episode length). Importing them into Audacity at t=0 produces perfectly aligned tracks — no repositioning or time-offset metadata required.
Audio metadata: Each WAV layer is tagged with ID3 metadata (Album = show name, Genre = “Podcast”, Year, Title = e.g. “S02E03 Dialogue”, Artist = season title) via
tag_wav()fromsfx_common.py.
Label tracks: Audacity-format label files (tab-separated start/end/text) are generated alongside each WAV layer. Import labels separately via
File > Import > Labels...in Audacity. This still works in Audacity 4, but v4 does not name the imported track after the file — import them in the order the helper script lists and rename each track, or they are indistinguishable.
Audacity macro:
--macrowrites a one-click macro (<SLUG>_<TAG>.txt) to the Audacity Macros directory. The macro imports the WAV layer files only (labels are imported manually). Access viaTools > Macrosin Audacity 3.Audacity 4.0 removed Macro Manager, so the macro cannot be run there. The macro is still written — v3 is often installed alongside — but
export_daw_layers()warns whendetect_audacity_generations()reports a v4 config. Detection reads%APPDATA%\audacity\(Audacity4.ini/Audacity4/for v4,Macros/for v3), so it means “has been run here”, not “is installed now”.
Preamble/postamble support: Preamble and postamble dialogue stems are generated by the standard
generate_voices()loop — no special handling. Thepreamble/postambleblocks in the cast config supply aspeedoverride for those sections only. Music stems (INTRO MUSIC,OUTRO MUSIC) are generated byxil sfxand haveforeground_override = Trueso they play sequentially rather than as background overlays.
Timeline visualization:
--timelineprints an ASCII multitrack view to stdout;--timeline-htmlwrites a self-contained HTML file with color-coded swim lanes, hover tooltips, and Ctrl+scroll zoom. Both work with--dry-run— the dry-run path usesbuild_foreground_timeline_only()(mutagen header reads, no audio decoding) and thecompute_*_labels()helpers inmix_common.py.
Note on mod-script-pipe: The generated helper script includes pipe automation code, but Audacity 3.7.x does not reliably initialise mod-script-pipe on Windows. The Audacity macro (
--macro) is the recommended automation path there.Neither is available in Audacity 4.0 — it removed both Macro Manager and the scripting pipe (the changelog says they return in a later release). On v4 the pipe open fails, the helper script falls through to
print_instructions(), and import is manual. That fallback already existed; only the wording changed.
Auto-save: Add
--save-aup3to append aSaveProject2command at the end of{TAG}_open_in_audacity.py. This requires mod-script-pipe to be active and will save the project as an.aup3file immediately after import. Only useful when pipe automation is confirmed working; otherwise omit this flag and save manually. Inert on Audacity 4, which has no pipe and offers.aup4as well as.aup3on save.
9. XILP006 — Cues Sheet Ingester
Pre-processing step that bridges a human-authored sound cues & music prompts document into the automated pipeline. Sits after XILP001 and before XILU002 / XILP002 — enriching the SFX config and populating the shared asset library before stem generation begins.
9a. Overall flow
flowchart TD
CQ["`📋 cues/*.md
Sound cues & music prompts
(MUSIC / AMBIENCE / SFX sections)`"]
PARSE["parse_cues_markdown()"]
ASSETS["`Asset list
asset_id · category · reuse
prompt · duration_seconds
loop · scene`"]
MANIFEST["`📦 cues/cues_manifest_<TAG>.json
Always written — structured catalog`"]
AUDIT["dry_run_report()"]
CQ --> PARSE --> ASSETS
ASSETS --> MANIFEST
ASSETS --> AUDIT
ASSETS --> GEN_BRANCH{"--generate?"}
GEN_BRANCH -->|"yes, not dry-run"| GEN["generate_new_assets()"]
GEN_BRANCH -->|"--dry-run"| SKIP_GEN["`Skip API calls
Show credit estimate`"]
GEN --> SFXLIB["`🎵 SFX/mus-theme-main-01.mp3
SFX/sfx-boots-stamp-01.mp3 …
Named by asset ID (lowercase)`"]
ASSETS --> ENR_BRANCH{"--enrich-sfx-config?"}
ENR_BRANCH -->|"yes, not dry-run"| ENR["enrich_sfx_config()"]
ENR_BRANCH -->|"--dry-run"| DIFF["`Show prompt + duration diff
No file written`"]
ENR --> SFXCFG["`📋 sfx_<slug>_<TAG>.json
Updated prompts + durations
loop flag set for ambience`"]
9b. Cues markdown parsing
flowchart TD
MD["cues/*.md"]
SEC{"`## heading?`"}
MD --> LINES["Read line by line"]
LINES --> SEC
SEC -->|"MUSIC CUES"| MUSIC_LOOP
SEC -->|"AMBIENCE"| AMB_LOOP
SEC -->|"SOUND EFFECTS"| SFX_LOOP
SEC -->|"other"| NULL["section = None\nskip lines"]
subgraph MUSIC_LOOP["MUSIC / AMBIENCE section"]
direction TB
H3["`### ASSET-ID (REUSE|NEW)
→ pending asset dict`"]
PLINE["`**Prompt:** … **Duration:** … **Used:** …
→ fill pending, append to list`"]
H3 --> PLINE
end
subgraph SFX_LOOP["SOUND EFFECTS section"]
direction TB
SCENE_H["`### Scene N: Name
→ current_scene label`"]
ROW["`| ASSET-ID (REUSE|NEW) | Prompt | Placement |
→ append asset dict with scene`"]
SCENE_H --> ROW
end
MUSIC_LOOP --> OUT2["asset list"]
AMB_LOOP --> OUT2
SFX_LOOP --> OUT2
9c. Library audit status codes
| Status | Meaning |
|---|---|
EXISTS | SFX/<asset-id>.mp3 is present and non-empty |
REUSE | Asset is marked (REUSE) in the cues sheet but not yet in SFX/ — must be sourced or regenerated |
NEW | Asset is marked (NEW) — needs ElevenLabs API generation via --generate |
9d. SFX config enrichment matching
flowchart LR
AID["`asset_id
e.g. MUS-THEME-MAIN-01`"]
KEYS["`sfx config keys
(direction text)`"]
MATCH{"`asset_id substring
found in key?`"}
UPDATE["`Update entry:
prompt ← cues sheet prompt
duration_seconds ← min(dur, 30s)
loop ← True (ambience only)`"]
SKIP["No match — skip"]
AID --> MATCH
KEYS --> MATCH
MATCH -->|yes| UPDATE
MATCH -->|no| SKIP
Duration cap: ElevenLabs Sound Effects API accepts at most 30 seconds per call. Assets with longer cues-sheet durations (e.g. 3-minute underscore) are generated at 30s and flagged
[CAPPED]in the audit report. Looping in XILP003/XILP005 handles extension.
9e. Recommended run order for a new episode
# 1. Parse script and generate skeleton configs
xil scan "scripts/<script>.md" # pre-flight: catch unknown speakers
xil parse "scripts/<script>.md" --episode S02E03
# 1b. (Optional) Review full episode structure before any API spend
xil csv-join --episode S02E03 # annotated CSV: SFX + cast columns
# 2. Ingest cues sheet — enrich sfx config + audit (no API calls yet)
xil cues --episode S02E03 \
--cues "cues/<cues-file>.md" --enrich-sfx-config
# 3. Preview what needs generating
xil cues --episode S02E03 \
--cues "cues/<cues-file>.md" --generate --dry-run
# 4. Generate new SFX/music assets into SFX/ library
xil cues --episode S02E03 \
--cues "cues/<cues-file>.md" --generate
# 5. Generate voice stems (sfx config already enriched)
# Preamble: ensure sfx_<slug>_S02E03.json contains an "INTRO MUSIC" entry with a "source" path
# Preamble/postamble text lives in the script PREAMBLE/POSTAMBLE sections; sfx config needs INTRO MUSIC + OUTRO MUSIC entries
xil produce --episode S02E03 --dry-run
xil produce --episode S02E03
# Generate SFX/music/ambience stems by category (omit flags to generate all):
xil sfx --episode S02E03 --gen-sfx --dry-run
xil sfx --episode S02E03 --gen-music --dry-run
xil sfx --episode S02E03 --gen-ambience --dry-run
xil sfx --episode S02E03
# 6. Assemble master MP3 or export DAW layers
xil assemble --episode S02E03
xil daw --episode S02E03 --macro
# 7. Inspect asset placement (no audio decode needed with --dry-run)
xil daw --episode S02E03 --dry-run --timeline
xil daw --episode S02E03 --timeline --timeline-html
9f. Punch-in run order (script revised after full generation)
# 1. Re-parse the revised script (preserves orig_ as the old reference)
xil parse "scripts/<revised>.md" --episode S02E03
# 2. Migrate unchanged stems to new seq-numbered filenames
xil migrate --episode S02E03 --dry-run # preview first
xil migrate --episode S02E03
# 2b. Clean up stale stems left behind by migration
xil cleanup --episode S02E03 --dry-run # preview first
xil cleanup --episode S02E03
# 3. Generate only the gaps (XILP002 skips files already on disk)
xil produce --episode S02E03 --dry-run
xil produce --episode S02E03
# 4. Reassemble
xil assemble --episode S02E03
xil daw --episode S02E03 --macro
10. Timeline Visualization (timeline_viz.py)
Shared module that renders asset placement across all DAW layers without any pydub dependency.
Consumed by XILP005 via --timeline and --timeline-html.
10a. Data model
timeline_viz.py is built on two dataclasses — full field listing in §28e.
| Class | Role |
|---|---|
TimelineData | Episode container — tag, total duration, four named LayerSpan lists keyed by layer |
LayerSpan | One asset placement — start/end time, label, optional ramp-in/out, volume, play-duration, tooltip snippet |
10b. Rendering paths
flowchart TD
DLG_L["`dialogue labels
list of (start_s, end_s, speaker)`"]
AMB_L["`ambience labels`"]
MUS_L["`music labels`"]
SFX_L["`sfx labels`"]
BUILD["`build_timeline_data()
Wraps four label lists → TimelineData`"]
DLG_L --> BUILD
AMB_L --> BUILD
MUS_L --> BUILD
SFX_L --> BUILD
BUILD --> TERM["`render_terminal_timeline()
Unicode ASCII — time ruler + layer bars
auto-scales to terminal width (shutil)`"]
BUILD --> HTML["`render_html_timeline()
Self-contained HTML — no CDN
color-coded swim lanes
hover tooltips · Ctrl+scroll zoom`"]
TERM --> STDOUT["stdout"]
HTML --> FILE["`daw/{TAG}/{TAG}_timeline.html`"]
10c. Dry-run label path (no audio decoding)
flowchart LR
PLANS["`stem_plans
(StemPlan list)`"]
FT["`build_foreground_timeline_only()
mutagen header reads only
→ (total_ms, timeline)`"]
PLANS --> FT
FT --> DLG2["`compute_dialogue_labels()`"]
FT --> AMB2["`compute_ambience_labels()`"]
FT --> MUS2["`compute_music_labels()`"]
FT --> SFX2["`compute_sfx_labels()`"]
DLG2 --> BTD["`build_timeline_data()`"]
AMB2 --> BTD
MUS2 --> BTD
SFX2 --> BTD
BTD --> RENDER["`render_terminal_timeline()
render_html_timeline()`"]
Fast dry-run:
build_foreground_timeline_only()usesmutagen.mp3.MP3(path).info.lengthfor header-only duration reads — orders of magnitude faster thanAudioSegment.from_file()for a full episode. Thecompute_*_labels()helpers apply the same boundary logic as the audio-loading layer builders (build_ambience_layeretc.) but return label tuples only.
11. Ambience Stop Markers
Script-side directives that end an ambience loop without starting a new one.
Recognized patterns
[AMBIENCE: STOP]— explicit stop[AMBIENCE: DINER FADES OUT],[AMBIENCE: B&B FADES OUT]— anyFADES OUTsuffix
How they work
- XILP001 auto-generates
type: "silence", duration_seconds: 0.0entries in the sfx config — no audio asset is created - mix_common
collect_stem_plans()injects a syntheticStemPlan(filepath="")for each stop marker found in the entries index — they never have a stem file on disk build_ambience_layer()uses stop markers asbg_cuesboundary markers: the preceding ambience loop’send_msis set to the stop marker’s timeline position- Stop marker plans are skipped when loading audio (empty filepath) and generate no label in the timeline
loop: false vs stop markers
loop: false | Stop marker | |
|---|---|---|
| Controlled in | sfx config | script |
| Effect | Plays file once (no tiling) | Ends loop at cue position |
| Audio generated | Yes | No |
| Timeline label | Yes | No |
12. XILP007 — Stem Migrator (Punch-In Workflow)
Migrates existing stems when a parsed script is revised. Compares old and new parsed JSONs, copies unchanged stems to their new seq-numbered filenames, and produces a report of what still needs TTS/SFX generation. Run XILP002 afterwards — it skips stems already on disk, so only the gaps get API calls.
When to use
- Script text corrections after a full TTS run
- Character renames / speaker reassignments
- Lines deleted or added (seq numbers shift for the remaining entries)
- Episode trimming (cutting scenes to meet runtime)
Workflow
# 1. Edit & re-parse the revised script
xil parse "scripts/<revised>.md" --episode S02E03
# 2. Preview the migration plan (no file changes)
xil migrate --episode S02E03 --dry-run
# 3. Copy unchanged stems into new seq-numbered filenames
xil migrate --episode S02E03
# 4. Generate only the missing/changed/new stems
xil produce --episode S02E03 --dry-run
xil produce --episode S02E03
Matching modes
| Mode | Flag | Em-dash / ellipsis variants | Use when |
|---|---|---|---|
| Fuzzy (default) | (omit) | Treated as identical | Punctuation-only edits |
| Strict | --strict | Must match exactly | Verify every character |
Status codes
| Code | Meaning | Action needed |
|---|---|---|
COPY | Text + speaker unchanged | File copied to new seq name; no TTS |
SPEAKER | Same text, different speaker | Regen — different voice |
NEW | No matching old entry | Generate fresh |
MISSING | Match found, old file absent | Generate fresh |
SKIP | Section/scene header — no stem | None |
Two-phase match algorithm
- Exact:
(normalized_text, speaker)— safe COPY or MISSING - Text-only fallback (dialogue only): text matches but speaker differs →
SPEAKER
The two-phase approach lets the tool distinguish “punctuation edit on same speaker” (COPY in fuzzy mode) from “line reassigned to a different character” (SPEAKER).
13. XILU003 — CSV Annotation Utility
Read-only utility that joins a parsed episode CSV with the SFX JSON and cast JSON, producing a single annotated review spreadsheet. Useful for verifying that all direction entries have SFX config entries, all speakers are assigned voices, and reviewing the full episode structure before committing to a TTS run.
xil csv-join --episode S02E03
xil csv-join --episode S02E03 --output review/S02E03_annotated.csv
Inputs / outputs
| File | Default path | Override flag |
|---|---|---|
| Input CSV | parsed/parsed_<slug>_{TAG}.csv | --csv |
| SFX config | sfx_<slug>_{TAG}.json | --sfx |
| Cast config | cast_<slug>_{TAG}.json | --cast |
| Output CSV | parsed/annotated_<slug>_{TAG}.csv | --output |
Output columns appended
The output CSV keeps all original parsed columns (seq, type, section, scene, speaker,
direction, text, direction_type) and appends:
| Column | Source | Notes |
|---|---|---|
sfx_prompt | SFX config prompt | Empty for dialogue |
sfx_duration | SFX config duration_seconds | Empty for dialogue / silence |
sfx_type | SFX config type | sfx / silence / source |
cast_full_name | Cast config full_name | Empty for non-dialogue |
cast_voice_id | Cast config voice_id | TBD if not yet assigned |
cast_role | Cast config role | Empty if unset |
No API key required — read-only join, no audio generated.
14. XILP008 — Stale Stem Cleanup
Removes stale stems left behind after a parsed script revision and stem migration. After XILP007 copies unchanged stems to new seq-numbered filenames, old stems whose seq numbers now map to a different entry type remain on disk and cause warnings in XILP005. This script finds and deletes them.
When to use
- After running XILP007 (stem migrator) and before XILP002 (voice generation)
- When XILP005 reports
[W] Stale stem skippedwarnings
Stale detection rules
| Condition | Reason |
|---|---|
Parsed entry is a header (section_header / scene_header) | Header entries never have stems — any stem at that seq is stale |
Filename ends with _sfx but parsed entry at that seq is dialogue | Type mismatch — old SFX stem, now a spoken line |
Filename ends with a speaker name but parsed entry is direction | Type mismatch — old dialogue stem, now a stage direction |
| Dialogue stem whose speaker suffix doesn’t match the parsed speaker | Speaker mismatch — line reassigned to a different character |
| Multiple stems share the same seq number | Duplicate — only the one matching the expected basename survives |
| Seq number not present in the parsed JSON at all | Orphaned stem — entry was deleted or seq range changed |
Flow
flowchart TD
PARSED["`📦 parsed/parsed_sample_S02E03.json
Current parsed script`"]
STEMS["`stems/S02E03/*.mp3
All stems on disk`"]
LOAD["`load_entries_index()
{seq → entry} dict`"]
SCAN["`find_stale_stems()
Cross-check filename suffix
vs parsed entry type`"]
PARSED --> LOAD --> SCAN
STEMS --> SCAN
SCAN --> RESULT{"Stale stems found?"}
RESULT -->|no| CLEAN["No stale stems — directory is clean"]
RESULT -->|yes| MODE{"--dry-run?"}
MODE -->|yes| LIST["`List stale stems
Show count + reasons`"]
MODE -->|no| DELETE["`os.remove() each stale stem
Report count deleted`"]
Relationship to XILP005 warnings: Both XILP008 and
collect_stem_plans()inmix_common.pydetect stale stems via type mismatch, speaker mismatch, and seq deduplication. Running XILP008 after migration eliminates the[W] Stale stem skippedwarnings from XILP005. XILP008 additionally catches stems whose seq is not present in the parsed JSON at all (orphaned stems), which XILP005 does not warn about.
15. XILU008 — Stem Log Report
Parses daily pipeline log files to reconstruct a chronological stem generation history. Useful for auditing what was generated, when, with which backend, and confirming SHA256 checksums.
xil-stem-log --episode S03E03
xil-stem-log --episode S03E03 --since 2026-04-01 --output stem_log.csv
xil-stem-log --slug the413
xil-stem-log --logs-dir /path/to/logs
Flow
flowchart TD
LOGS["`📂 logs/xil_v2_YYYY-MM-DD_HOST.log
Structured: ts|LEVEL|host|stage|msg
one file per host; v1 transcripts also read`"]
PARSE["`Parse log lines
Regex patterns per backend:
elevenlabs / gtts / chatterbox / chatterbox-turbo`"]
STATE["`State machine
generation line → saved → SHA256`"]
RUNIDX["`run_index
increments per 'Phase 1' marker`"]
FILTER["`Optional filters:
--episode TAG · --slug SLUG
--since DATE`"]
RECORDS["`Records:
log_date · run_index · seq · speaker
backend · char_count · sha256
stem_path · stem_filename`"]
CSV["`📊 stem_log_report.csv
Chronological stem history`"]
LOGS --> PARSE --> STATE --> RUNIDX --> FILTER --> RECORDS --> CSV
--episode TAGfilters records to a specific episode tag (e.g.S03E03).--slug SLUGfilters records to a specific show slug (e.g.the413).--since DATEfilters to logs on or after the given date (YYYY-MM-DD format). No API key required — reads local log files only.
16. XILU009 — Workspace Migration
Moves pre-0.1.8 workspace files to the normalized layout introduced in 0.1.8. Idempotent —
re-running skips files already at their target path. Run once per existing workspace after
upgrading; new workspaces created by xil-init use the normalized layout automatically.
xil migrate-workspace --dry-run # preview what would move
xil migrate-workspace # execute moves
xil migrate-workspace --workspace /path/to/workspace
Layout change summary
| Asset | Pre-0.1.8 (legacy) | 0.1.8+ (normalized) |
|---|---|---|
| Cast config | cast_{slug}_{tag}.json (root) | configs/{slug}/cast_{tag}.json |
| SFX config | sfx_{slug}_{tag}.json (root) | configs/{slug}/sfx_{tag}.json |
| Parsed JSON | parsed/parsed_{slug}_{tag}.json | parsed/{slug}/parsed_{tag}.json |
| DAW layers | daw/{tag}/ | daw/{slug}/{tag}/ |
| Masters | masters/{slug}_{tag}_master.mp3 | masters/{slug}/{tag}_master.mp3 |
| Cues | cues/cues_{slug}_{tag}.md | cues/{slug}/cues_{tag}.md |
| Cues manifest | cues/cues_manifest_{tag}.json | cues/{slug}/cues_manifest_{tag}.json |
| Stems | stems/{slug}/{tag}/ | unchanged |
Flow
flowchart TD
SCAN["`Scan workspace
Regex patterns per asset type`"]
DISCO["`_discover_moves()
Build (src → dst) list`"]
INFER["`_infer_slug_from_tag()
Cross-ref cast configs for
daw/ and cues_manifest/ moves`"]
DRY{dry_run?}
EXEC["`_execute_moves()
os.makedirs + shutil.move`"]
REPORT["`Print summary:
N files moved / skipped`"]
SCAN --> DISCO --> INFER --> DRY
DRY -- yes --> REPORT
DRY -- no --> EXEC --> REPORT
Backward compatibility:
derive_paths()automatically detects the legacy layout (root cast config present) and returns legacy paths, so existing workspaces continue to work without migration. Runxil migrate-workspacewhen ready to adopt the new layout. No API key required — local filesystem operations only.
17. XILP009 — Reverse Script Generator
Reconstructs a readable markdown production script from a parsed JSON, using cast config for speaker display names. Serves as a verification tool and produces a clean “revised” version reflecting any post-parse edits.
xil regen --episode S02E03
xil regen --episode S02E03 --output scripts/revised_S02E03.md
# With SFX config — source-backed direction entries gain a pipe-hint filename suffix
xil regen --episode S02E03 --sfx configs/sample/sfx_S02E03.json
Parameters
| Parameter | Default | Description |
|---|---|---|
--episode TAG | — | Episode tag (e.g. S02E03). Mutually exclusive with --tag. |
--tag TAG | — | Raw non-episodic tag (e.g. V01C03). Mutually exclusive with --episode. |
--parsed PATH | parsed/<slug>/parsed_<slug>_<TAG>.json | Override parsed JSON input path. |
--cast PATH | configs/<slug>/cast_<TAG>.json | Override cast config path. |
--sfx PATH | configs/<slug>/sfx_<TAG>.json | Override SFX config path. When the file exists, direction entries are emitted with a pipe-hint suffix ([SFX: TEXT | filename.mp3 | play_volume_pct=20% | play_duration_pct=35%]) for any entry whose SFX config key has a source, a volume_percentage, and/or a play_duration. Bare-prompt and silence entries are unaffected. |
--output PATH | scripts/revised_<slug>_<TAG>.md | Override output markdown path. |
--show NAME | from project.json | Show name override for slug derivation. |
--speakers PATH | auto-detect → built-in | Path to speakers.json for speaker key → display name mapping. |
Pipe-hint behaviour
When --sfx is supplied (or sfx_<TAG>.json exists at the default path), direction
entries that resolve to a source-backed asset are emitted in pipe-hint format:
[SFX: PAPER LETTER FOLDED, SET DOWN ON TABLE | PAPRImpt-A_realistic_sound_of-Elevenlabs.mp3]
[AMBIENCE: RADIO BOOTH - SOFT EQUIPMENT HUM, SLIGHT STATIC, INTIMATE | ambience_radio-booth-soft-equipment-hum-slight-static-intimate.mp3]
Cues carrying a volume_percentage or a play_duration also emit the matching
attribute hint, with or without a filename, so a regenerated script round-trips
losslessly:
[OUTRO MUSIC | sundy3M4_v3_(tech)_1.05mn_125bpm_-_TAGEO.mp3 | play_volume_pct=20%]
[MUSIC: STING | play_volume_pct=40%]
[INTRO MUSIC | The Porch Light.mp3 | play_volume_pct=40% | play_duration_pct=35%]
Entries with only a prompt key (API-generated) or "type": "silence" emit without a hint:
[MUSIC: STING OUT]
[BEAT]
[VINTAGE FILTER ENGAGES]
This makes the regenerated script immediately usable as a new episode template — the
pipe-hints allow xil to resolve assets from the library without re-generating them.
Flow
flowchart TD
PARSED["`📦 parsed/parsed_sample_S02E03.json
Entries with seq, type, speaker, text`"]
CAST["`📋 cast_sample_S02E03.json
Speaker key → display name`"]
SFX["`📋 sfx_sample_S02E03.json
Direction text → source basename
+ volume override (optional)`"]
LOAD["`Load parsed JSON + cast config
Build reverse mappings from XILP001
Build SFX source lookup`"]
CAST_BLOCK["`CAST block
Emitted from cast config characters
Follows title line`"]
FILTER["`Filter entries
seq >= 1 only`"]
EMIT["`Emit markdown
=== + plain text per section_header
scene_header → plain text
direction → [TEXT], [TEXT | file.mp3], + | play_volume_pct=N% | play_duration_pct=N%
dialogue → SPEAKER (dir) + text
postamble section included`"]
PARSED --> LOAD
CAST --> LOAD
SFX -.->|optional| LOAD
LOAD --> CAST_BLOCK --> FILTER --> EMIT
EMIT --> OUTPUT["`📄 scripts/revised_sample_S02E03.md
Reconstructed production script`"]
Round-trip verification: Parse the regenerated script with XILP001 and compare entry counts against the original parsed JSON. Dialogue and direction counts should match exactly, including PREAMBLE and POSTAMBLE sections.
No API key required — read-only transformation, no audio generated.
18. XILP010 — Studio Export Importer
Extracts dialogue stems from an ElevenLabs Studio export ZIP and renames them to the pipeline’s stem naming convention ({seq:03d}_{section}[-{scene}]_{speaker}.mp3).
This provides an alternative to XILP002 voice generation: instead of calling the ElevenLabs TTS API per-line, an entire episode can be generated via ElevenLabs Studio (onboarded by XILP004), exported as a ZIP, and imported back into the pipeline with correct filenames.
xil import --episode S02E02 \
--zip "ElevenLabs_exports/ElevenLabs_Working_with_Gen_S02E02_What_We_Carry_!.zip" --dry-run
xil import --episode S02E02 \
--zip "ElevenLabs_exports/ElevenLabs_Working_with_Gen_S02E02_What_We_Carry_!.zip"
Data flow
flowchart TD
ZIP["`📦 ElevenLabs Studio ZIP
NNN_Chapter N.mp3 per entry`"]
PARSED["`📄 parsed/parsed_sample_S02E02.json
seq → type, section, scene, speaker`"]
FILTER{"`Filter by type
dialogue → extract
direction → skip (or --all)
header → always skip`"}
RENAME["`Rename via make_stem_name()
NNN_Chapter N.mp3 →
{seq}_{section}[-{scene}]_{speaker}.mp3`"]
STEMS["`📂 stems/S02E02/
Pipeline-ready dialogue stems`"]
ZIP --> FILTER
PARSED --> FILTER
FILTER --> RENAME --> STEMS
No API key required — extraction only, no API calls made. After import, run XILU002 for SFX stems and XILP002 for voice stems (preamble/postamble sections included).
19. XILP011 — Final Master MP3 Export
Overlays the DAW layer WAV files produced by XILP005 into a single stereo MP3 file suitable for podcast distribution.
xil master --episode S02E03 --dry-run
xil master --episode S02E03
xil master --episode S02E03 --show "Night Owls"
Data flow
flowchart TD
DIALOGUE["`🎙️ daw/S02E03/
S02E03_layer_dialogue.wav`"]
AMBIENCE["`🌿 daw/S02E03/
S02E03_layer_ambience.wav`"]
MUSIC["`🎵 daw/S02E03/
S02E03_layer_music.wav`"]
SFX["`💥 daw/S02E03/
S02E03_layer_sfx.wav`"]
VF["`📻 daw/S02E03/
S02E03_layer_vintage_filter.wav
(optional)`"]
MIX["XILP011_master_export.py
pydub overlay (unity gain)"]
CAST["`📋 cast_sample_S02E03.json
Show name, title, artist`"]
ART["`🖼️ configs/sample/
cover_art.PNG (optional)`"]
MASTER["`🎧 masters/
S02E03_sample_2026-03-24.mp3
Stereo · 48 kHz · VBR ~145–185 kbps
ID3 tags + APIC cover art`"]
DIALOGUE --> MIX
AMBIENCE --> MIX
MUSIC --> MIX
SFX --> MIX
VF -.->|if present| MIX
CAST --> MIX
ART -.->|if present| MIX
MIX --> MASTER
No API key required — local audio processing only. Mix balance is handled by XILP005; XILP011 overlays all present layers at unity gain. Output filename includes the run date:
{TAG}_{slug}_{YYYY-MM-DD}.mp3. Cover art:_find_cover_art(slug)checksconfigs/<slug>/cover_art.PNG|png|jpg|jpeg. When found, the image is embedded as an APIC front-cover frame viatag_mp3(cover_art_path=...)— no extra step required. Silently skipped when absent so shows without cover art are unaffected.
20. XILP012 — Social Media Post Draft Generator
Reads a parsed episode JSON, builds a structured episode summary (cold open excerpt, cast list, section arc, runtime), and calls the Claude API (Haiku) to produce three ready-to-edit post variants. Output is an editable markdown file the producer reviews and pastes.
xil publish --episode S04E01 --dry-run
xil publish --episode S04E01
xil publish --episode S04E01 --platform instagram
xil publish --all
Post variants per episode:
| Variant | Description |
|---|---|
| Hype | New episode announcement, teaser tone, no spoilers past cold open. Mentions show name, episode title, and Berkshire Talking Chronicle. |
| Quote | Pulls a memorable line from the cold open dialogue. Formatted as a blockquote with a tune-in call to action. |
| Spotlight | Features one cast member. Cycles by (episode_number − 1) % cast_count so each episode highlights a different character. |
Data flow
flowchart TD
PARSED["`📄 parsed/the413/
parsed_S04E01.json
(show, title, entries, stats)`"]
CAST["`📋 configs/the413/
cast_S04E01.json
(full_name, role)`"]
MASTER["`🎧 masters/the413/
S04E01_master.mp3
(runtime, optional)`"]
EXTRACT["extract_episode_summary()
cold open · cast · section arc"]
PROMPT["build_user_message()
structured episode brief"]
CLAUDE["Claude API
claude-haiku-4-5-20251001
system prompt cached"]
POSTS["`📝 posts/the413/
S04E01_posts.md
3 variants: Hype · Quote · Spotlight`"]
PARSED --> EXTRACT
CAST --> EXTRACT
MASTER -.->|optional runtime| EXTRACT
EXTRACT --> PROMPT
PROMPT --> CLAUDE
CLAUDE --> POSTS
CLI flags
| Flag | Default | Description |
|---|---|---|
--episode / --tag | — | Episode tag (required unless --all) |
--show | project.json | Show name override |
--platform | facebook | facebook or instagram — affects prompt style |
--dry-run | off | Print prompt + token estimate; no API call, no file written |
--all | off | Batch-generate for every parsed episode under the current slug |
--model | claude-haiku-4-5-20251001 | Override Claude model ID |
ANTHROPIC_API_KEYrequired for non-dry-run mode. Prompt caching (cache_control: ephemeral) on the static system prompt reduces cost on--allbatch runs. Output path:posts/{slug}/{tag}_posts.md
21. XILU014 — Episode Summary CSV
Scans all parsed_<tag>.json files under the workspace parsed/ directory and writes a one-row-per-episode summary CSV. Useful for tracking episode word counts, dialogue line counts, and TTS character spend across a season.
xil episode-summary # writes episode_summary.csv in workspace root
xil episode-summary --output summary.csv # custom output path
xil episode-summary --show "THE 413" # filter to one show
xil episode-summary --stdout # write CSV to stdout (no banner)
Output columns
| Column | Source | Notes |
|---|---|---|
show | parsed JSON show | Show name (e.g. THE 413) |
tag | filename | Episode tag (e.g. S03E02) |
season | parsed JSON season | Integer season number |
episode | parsed JSON episode | Integer episode number |
title | parsed JSON title | Episode title |
season_title | parsed JSON season_title | Arc/season title |
dialogue_lines | parsed JSON stats.dialogue_lines | Total voiced lines |
words | counted from entries | Word count (dialogue entries only) |
tts_chars | parsed JSON stats.characters_for_tts | TTS character budget |
Data flow
flowchart TD
PARSED["`📂 parsed/{slug}/
parsed_<tag>.json (all episodes)`"]
COLLECT["`_collect_files()
Glob parsed_*.json recursively
Skip roundtrip_ and pre_splice_ prefixes`"]
BUILD["`build_summary()
Extract show / tag / season / episode
title / season_title / stats
Count words from dialogue entries`"]
SORT["`Sort by show → season → episode → tag`"]
CSV["`📊 episode_summary.csv
One row per episode`"]
PARSED --> COLLECT --> BUILD --> SORT --> CSV
--showfilter is case-insensitive. Use--show "THE 413"to limit output to one show when the workspace contains multiple shows.--stdoutsuppresses the run banner — safe to pipe to other tools. No API key required — reads local JSON files only.
22. XILU015 — Stem Verifier
Scans a stems folder and produces a JSON report with file attributes and optional Faster-Whisper transcriptions. Useful for verifying that generated MP3s contain the expected dialogue and for auditing file integrity after a production run.
xil-stem-verify --episode S01E01 --no-transcribe # attributes only (fast)
xil-stem-verify --show the413 --episode S01E01 # attributes + transcription
xil-stem-verify --show the413 --episode S01E01 --model small --language en
xil-stem-verify --stems-dir /custom/path --output /tmp/report.json --no-transcribe
CLI flags
| Flag | Default | Description |
|---|---|---|
--show / -s | from project.json | Show slug override |
--episode / -e | — | Episode tag (required) |
--stems-dir DIR | <workspace>/stems/<slug>/<episode>/ | Override stems directory |
--output / -o | <workspace>/parsed/<slug>/stem_verify_<episode>.json | Output JSON path |
--whisper-python PATH | auto-detected | Path to venv-whisper/bin/python3 |
--model SIZE | large-v3-turbo | Whisper model: tiny/base/small/medium/large-v3/large-v3-turbo |
--language LANG | en | Language hint; use auto for detection |
--beam-size N | 5 | Whisper beam size |
--device | cuda | cuda or cpu; auto-falls back to CPU if CUDA libraries missing |
--no-transcribe | off | Skip Whisper; output file attributes only |
Output JSON structure
{
"show": "the413",
"episode": "S01E01",
"generated": "2026-06-06T13:31:41",
"stems_dir": "/abs/path/stems/the413/S01E01",
"whisper_model": "large-v3-turbo",
"file_count": 166,
"total_duration_seconds": 743.23,
"files": [
{
"filename": "003_cold-open_adam.mp3",
"path": "/abs/path/003_cold-open_adam.mp3",
"seq": 3,
"scene": "cold-open",
"speaker": "adam",
"size_bytes": 164978,
"duration_seconds": 10.188,
"bitrate_kbps": 128,
"sha256": "a5f3a27a…",
"transcript": {
"text": "full transcribed text",
"language": "en",
"language_probability": 0.9999,
"segments": [{"start": 0.0, "end": 2.5, "text": "…"}]
}
}
]
}
transcript is null for all entries when --no-transcribe is used. SFX stems naturally produce empty or near-empty transcripts.
Data flow
flowchart TD
STEMS["`📂 stems/<slug>/<episode>/
*.mp3 files`"]
MUTAGEN["`mutagen.mp3.MP3()
duration_seconds · bitrate_kbps`"]
HASH["`hash_file() from XILU007
SHA-256 digest`"]
PARSE["`_parse_stem_filename()
seq · scene · speaker from filename`"]
WHISPER{"`--no-transcribe?`"}
WORKER["`_WhisperClient
venv-whisper subprocess
whisper_worker.py JSON protocol`"]
NOOP["`transcript: null`"]
JSON["`📊 parsed/<slug>/
stem_verify_<episode>.json`"]
STEMS --> MUTAGEN
STEMS --> HASH
STEMS --> PARSE
STEMS --> WHISPER
WHISPER -->|no| WORKER
WHISPER -->|yes| NOOP
MUTAGEN --> JSON
HASH --> JSON
PARSE --> JSON
WORKER --> JSON
NOOP --> JSON
venv-whisper setup: Create once with
xil setup whisper(or by hand:python3 -m venv venv-whisper && venv-whisper/bin/pip install faster-whisper). Place at workspace root or repo root — auto-detected in that order. CUDA fallback:whisper_worker.pyprobes CUDA at startup (silent 1-second test transcription). Iflibcublasor other GPU libraries are missing (common in WSL2), it silently reinitializes oncpu/int8before reporting ready. No ElevenLabs API key required — reads local files only.
23. XILU016 — Stem Compare
Cross-references a stem_verify Whisper transcript report against the parsed script to flag dialogue stems where TTS produced audio that differs significantly from the scripted line. Uses difflib.SequenceMatcher (stdlib) — no extra dependencies beyond the main venv.
xil-stem-compare --episode S01E01 # auto-derives both JSON paths
xil-stem-compare --episode S01E01 --threshold 0.70 # stricter threshold
xil-stem-compare --episode S01E01 --output compare_S01E01.json # also write JSON report
xil-stem-compare --stem-verify report.json --parsed parsed_S01E01.json # explicit paths
xil-stem-compare --episode S01E01 --csv # CSV output to stdout
CLI flags
| Flag | Default | Description |
|---|---|---|
--show / -s | from project.json | Show slug override |
--episode / -e | — | Episode tag; derives both JSON paths |
--stem-verify FILE | <workspace>/parsed/<slug>/stem_verify_<episode>.json | Explicit stem_verify JSON path |
--parsed FILE | <workspace>/parsed/<slug>/parsed_<episode>.json | Explicit parsed script JSON path |
--threshold FLOAT | 0.75 | Similarity below this → garbled |
--output / -o | none | Write full JSON report to file (terminal summary always shown) |
--csv | off | Print flagged entries as CSV to stdout instead of banner summary |
Status codes
| Code | Condition |
|---|---|
ok | similarity ≥ threshold — not written to output |
garbled | similarity < threshold and transcript is non-empty |
silent | transcript.text is empty/whitespace — Whisper heard nothing |
no_stem | dialogue entry exists in parsed but has no matching seq in stem_verify |
not_transcribed | stem exists but transcript is null (verify ran with --no-transcribe) |
SFX stems (speaker == "sfx") are always excluded. Direction-only entries (direction_type not null) are also excluded.
JSON output (--output)
{
"show": "the413",
"episode": "S01E01",
"generated": "2026-06-06T16:00:00",
"threshold": 0.75,
"stem_verify_path": "/abs/path/stem_verify_S01E01.json",
"parsed_path": "/abs/path/parsed_S01E01.json",
"summary": {
"total_dialogue": 127,
"ok": 125,
"garbled": 2,
"silent": 0,
"no_stem": 0,
"not_transcribed": 0
},
"flags": [
{
"seq": 156,
"section": "act-1",
"scene": null,
"speaker": "mr_patterson",
"status": "garbled",
"similarity": 0.71,
"original": "That's because she had.",
"transcript": "That's because Shihan."
}
]
}
Data flow
flowchart TD
SV["`📊 stem_verify_<episode>.json
Whisper transcripts per stem`"]
PS["`📄 parsed_<episode>.json
Scripted dialogue entries`"]
JOIN["`join on seq
dialogue entries only`"]
NORM["`_normalize()
lowercase + strip punctuation`"]
SIM["`SequenceMatcher.ratio()
character-level similarity`"]
FLAGS["`flags list
garbled · silent · no_stem · not_transcribed`"]
OUT["`📊 compare_<episode>.json
(--output, optional)`"]
SV --> JOIN
PS --> JOIN
JOIN --> NORM
NORM --> SIM
SIM --> FLAGS
FLAGS --> OUT
Workflow: Run
xil-stem-verifywith Whisper transcription first, thenxil-stem-compareto find garbled lines. Adjust--thresholdto taste — 0.75 catches clear substitutions; 0.90 surfaces minor discrepancies like “forty” vs “40”. No ElevenLabs API key required — reads local files only.
24. XILU017 — Remove Show
Removes all workspace files for a given show. Useful when retiring a show from the workspace or starting a production over from scratch.
xil remove-show mypodcast --dry-run
xil remove-show mypodcast --yes
xil remove-show "My Podcast" --dry-run
xil remove-show mypodcast --include-scripts --yes
Artifacts removed
| Path | Notes |
|---|---|
configs/{slug}/ | All cast + SFX configs |
parsed/{slug}/ | All parsed JSONs and CSVs |
stems/{slug}/ | All TTS/SFX stems |
daw/{slug}/ | All DAW layer WAVs |
masters/{slug}/ | All master MP3s |
cues/{slug}/ | Cues sheets + manifests |
posts/{slug}/ | Social media post drafts |
cast_{slug}_*.json, sfx_{slug}_*.json (root) | Legacy layout configs |
parsed/parsed_{slug}_*.json etc. (root) | Legacy flat parsed files |
.active_show | Cleared if it points to the removed show |
scripts/*_{slug}_*.md | Only with --include-scripts |
SFX/ and logs/ are never touched.
CLI flags
| Flag | Description |
|---|---|
SHOW (positional) | Show name or slug (mypodcast or "My Podcast") |
--dry-run / -n | Show what would be removed without deleting |
--yes / -y | Skip the confirmation prompt |
--include-scripts | Also remove matching scripts/*.md files (caution: source material) |
Flow
flowchart TD
INPUT["`SHOW
name or slug`"]
RESOLVE["`_resolve_slug()
Accept name or slug
Validate configs/{slug}/ exists`"]
COLLECT["`_collect()
Build removal list:
dirs + files (normalized + legacy)`"]
REPORT["`_report()
Print [DIR] / [FILE] rows
with file count + size`"]
DRY{"--dry-run?"}
CONFIRM{"--yes?"}
PROMPT["`Type slug to confirm
(or Ctrl-C to abort)`"]
DELETE["`_delete()
shutil.rmtree dirs
Path.unlink files`"]
DONE["`✓ N file(s) removed for show`"]
INPUT --> RESOLVE --> COLLECT --> REPORT --> DRY
DRY -->|yes| EXIT["Exit 0 (nothing deleted)"]
DRY -->|no| CONFIRM
CONFIRM -->|yes| DELETE
CONFIRM -->|no| PROMPT --> DELETE
DELETE --> DONE
Confirmation: Without
--yes, the command requires typing the slug exactly before anything is deleted. Ctrl-C or a wrong input aborts cleanly. Scripts excluded by default: Production scripts are source material — they are never removed unless--include-scriptsis passed explicitly. No API key required — local filesystem operations only.
25. XILU018 — Remove Episode
Removes all workspace artifacts for a single episode while leaving the source production script and shared assets untouched.
xil remove-episode S01E01 --dry-run
xil remove-episode S01E01 --yes
xil remove-episode S01E01 --show "Night Owls" --dry-run
Artifacts removed
| Path | Notes |
|---|---|
configs/{slug}/cast_{tag}.json | Cast config |
configs/{slug}/sfx_{tag}.json | SFX config |
parsed/{slug}/parsed_{tag}.json (+ .csv, orig_, pre_splice_, stem_verify_, annotated) | All parsed variants |
cues/{slug}/cues_{tag}.md | Cues sheet |
cues/{slug}/cues_manifest_{tag}.json | Cues manifest |
stems/{slug}/{tag}/ | All stems for this episode |
daw/{slug}/{tag}/ | All DAW layer WAVs |
masters/{slug}/{tag}_*.mp3 + masters/{tag}_{slug}_{date}.mp3 | All master variants |
posts/{slug}/{tag}_posts.md | Social media post drafts |
voice_samples/{tag}/ | Voice audition samples |
| Legacy root + parsed files | cast_{slug}_{tag}.json, sfx_{slug}_{tag}.json, flat parsed variants |
SFX/, logs/, and scripts/ are never touched.
CLI flags
| Flag | Default | Description |
|---|---|---|
TAG (positional) | — | Episode tag to remove (e.g. S01E01) |
--show / -s | from project.json | Show name or slug override |
--dry-run / -n | off | Show what would be removed without deleting |
--yes / -y | off | Skip the confirmation prompt |
Flow
flowchart TD
INPUT["`TAG + optional SHOW`"]
RESOLVE["`resolve_slug()
Derive slug from project.json
or --show override`"]
COLLECT["`_collect()
Enumerate normalized + legacy paths
Deduplicate by path`"]
REPORT["`_report()
Print [DIR] / [FILE] rows
with file count + size`"]
DRY{"--dry-run?"}
CONFIRM{"--yes?"}
PROMPT["`Type TAG to confirm
(or Ctrl-C to abort)`"]
DELETE["`_delete()
shutil.rmtree dirs
Path.unlink files`"]
DONE["`✓ N file(s) removed for episode`"]
INPUT --> RESOLVE --> COLLECT --> REPORT --> DRY
DRY -->|yes| EXIT["Exit 0 (nothing deleted)"]
DRY -->|no| CONFIRM
CONFIRM -->|yes| DELETE
CONFIRM -->|no| PROMPT --> DELETE
DELETE --> DONE
Script always preserved:
scripts/is excluded from removal — the source production script is never at risk. Flat masters scoped to slug: Themasters/{tag}_{slug}_{date}.mp3glob is scoped by slug so two shows sharing the same tag (e.g. both having anS01E01) cannot accidentally delete the wrong master. No API key required — local filesystem operations only.
26. XILU019 — Episode Status
Make-style staleness checker for the episode pipeline. Walks the artifact chain from Google Drive source through to master MP3, reporting per stage whether outputs are up to date with their inputs, and prints the exact xil commands needed to refresh anything stale. Nothing is ever rebuilt.
xil status --episode S01E01
xil status S01E01 --show "Night Owls"
xil status --all
xil status --episode S01E01 --json
xil status --episode S01E01 --verbose
Pipeline chain
Google Drive .gdoc → scripts/*.md → parsed/{slug}/parsed_{tag}.json
→ stems/{slug}/{tag}/*.mp3 → daw/{slug}/{tag}/*.wav → masters/{slug}/{tag}_*.mp3
Stage status values
| Status | Meaning |
|---|---|
OK | Stage has run at or after its newest input |
STALE | Newest input is newer than newest output — stage has not re-run since input changed |
MISSING | No output files exist yet |
- | Informational (source stage only) — gdoc dir absent or no source doc found |
STALE decision rule: max(inputs) > max(outputs). The newest output (not the oldest) is compared — older dedup-reused outputs from incremental builds do not trigger false staleness. What matters is whether the stage ran after its input last changed.
CLI flags
| Flag | Default | Description |
|---|---|---|
TAG (positional) or --episode / -e | — | Episode tag to check (e.g. S01E01) |
--show / -s | from project.json | Show name or slug override |
--all / -a | off | Check all episodes for the show (one summary row per episode) |
--gdoc-dir | $XIL_GDOC_DIR or /mnt/i/My Drive | Google Drive directory holding the source .gdoc |
--json | off | Emit results as JSON (single-episode mode only) |
--verbose / -v | off | List each output file with its mtime below the stage row |
Flow (single-episode mode)
flowchart TD
INPUT["`TAG + optional SHOW`"]
SLUG["`resolve_slug()`"]
GDOC["`_gdoc_files()
Glob {tag}*.gdoc in gdoc_dir
warn if dir not mounted`"]
SCRIPT["`_script_files()
scripts/*{tag}*.md
excluding revised_*`"]
PARSED["`parsed/{slug}/parsed_{tag}.json`"]
STEMS["`stems/{slug}/{tag}/*.mp3
+ *_stem_manifest.json`"]
DAW["`daw/{slug}/{tag}/*.wav`"]
MASTERS["`_master_files()
masters/{slug}/{tag}_*.mp3
masters/{tag}_{slug}_{date}.mp3
legacy root {slug}_{tag}_master.mp3`"]
EVAL["`_evaluate_stage() × 6
compute OK / STALE / MISSING
per stage`"]
PRINT["`_print_episode()
STAGE · STATUS · NEWEST INPUT
NEWEST OUTPUT · FILES`"]
REJECTED["`_rejected_sfx()
SFX effects graded 'rejected'
in shared pool — warn if any`"]
REFRESH["`Print xil commands
for stale/missing stages`"]
INPUT --> SLUG --> GDOC
GDOC --> EVAL
SCRIPT --> EVAL
PARSED --> EVAL
STEMS --> EVAL
DAW --> EVAL
MASTERS --> EVAL
EVAL --> PRINT --> REJECTED --> REFRESH
Flow (–all mode)
flowchart TD
SLUG2["`resolve_slug()`"]
DISCOVER["`_discover_tags()
Glob parsed/ stems/ daw/ masters/
for tags matching S\d+E\d+`"]
LOOP["`For each tag:
evaluate_episode()`"]
WORST["`_worst()
worst status across non-source stages`"]
REJECTED2["`_rejected_sfx()
count rejected SFX per episode`"]
TABLE["`Print summary row:
EPISODE · STATUS · NEXT STEP`"]
SLUG2 --> DISCOVER --> LOOP --> WORST --> TABLE
LOOP --> REJECTED2 --> TABLE
JSON output (--json, single-episode only)
{
"show": "the413",
"episode": "S01E01",
"overall": "OK",
"rejected_sfx": [],
"stages": [
{
"name": "source",
"status": "-",
"newest_input": null,
"newest_output": null,
"oldest_output": null,
"output_count": 0,
"note": "no gdoc dir",
"refresh": ""
}
]
}
Stems stage: manifest inclusion
The stems stage is judged against *.mp3 files plus *_stem_manifest.json. The manifest is rewritten on every produce run — including no-op runs where all stems are dedup-reused — so it is the only file that advances when re-producing an unchanged episode. Without it, a stems stage made stale by a re-parse could never be cleared. The manifest is not included in the daw stage’s inputs: a no-op manifest bump must not invalidate an up-to-date daw layer.
Exit codes
| Code | Meaning |
|---|---|
0 | All stages OK |
1 | Any stage is STALE or MISSING |
2 | Usage or resolution error |
Google Drive source: The gdoc stage is informational — a missing or unmounted drive dir warns and continues rather than failing. Override the default mount with
--gdoc-diror theXIL_GDOC_DIRenvironment variable. Rejected SFX: Effects gradedrejectedin xil-gui are flagged in the status output — these are omitted from production until re-graded or replaced. Use--jsonto machine-read therejected_sfxlist. No API key required — reads local files and mtimes only.
27. XILU021 — SFX Clipping Impact Report
Inventories every source= cue in the workspace and reports how much of each source
file is actually reaching the mix. Read-only: no config is ever modified.
xil sfx-impact # every show
xil sfx-impact --show thewoonsocketwonders # one show
xil sfx-impact --episode S01E01 --show the413 # one episode
xil sfx-impact --tier 3-review --html # worst cues + review page
xil sfx-impact --output - --quiet # CSV to stdout for piping
Why it exists
duration_seconds means two different things. For an API-generated effect it is the
requested generation length. For a source= cue it clips the file at mix time —
and xil parse writes a default of 5.0 into every skeleton entry. A 120-second
outro dropped into a hinted cue therefore plays for five seconds, silently, until
somebody listens closely.
Precedence (mirrors the mixer)
The arithmetic follows mix_common.collect_stem_plans exactly, so the report cannot
drift from what the audience hears:
| Cue shape | Plays | Tier |
|---|---|---|
loop: true | full file, tiled to fill the span | EXCLUDED |
explicit play_duration | that percentage — a deliberate trim | EXCLUDED |
duration_seconds > 0 | clipped to that many seconds | graded by loss |
duration_seconds: 0 or absent | full file | EXCLUDED |
| source unreadable | — | MISSING |
Tiers
| Tier | Audio lost | Meaning |
|---|---|---|
1-nochange | < 0.1 s | clipping only in the arithmetic; the budget exceeds the file |
2-minor | < 3 s | judgement call |
3-review | ≥ 3 s | the creative should hear this cue |
Each graded row carries a remediation column naming the concrete edit that would
restore full length: play_duration: 100. Applying it is a human decision; this
tool never writes.
Why play_duration: 100 and not duration_seconds: 0
Both play the whole file — either satisfies the precedence table above. But only
play_duration appears in sfx_common.SFX_EDIT_FIELDS, the set of fields the
timeline edit journal replays:
SFX_EDIT_FIELDS = ("volume_percentage", "ramp_in_seconds",
"ramp_out_seconds", "play_duration")
A duration_seconds edit is not journaled, so the next time that config is
rebuilt from a fresh skeleton (xil parse with the config absent) it reverts to the
parser’s 5.0 default and the cue silently re-clips — undoing a decision the creative
already signed off. Setting play_duration: 100 leaves duration_seconds in place but
inert, and survives regeneration.
tests/test_sfx_impact.py::TestRemediation::test_remediation_field_is_journaled asserts
the recommended field stays inside SFX_EDIT_FIELDS, so this cannot silently regress if
the journal’s field list changes.
Outputs
reports/sfx_impact_<date>.csv— one row per source-backed cue (override with--output)--html— a standalone, self-contained review page (no external assets, so it can be mailed or dropped on a file share as-is), sorted worst-first- console — per-show tier tally plus the ten worst offenders, unless
--quiet
Flow
flowchart TD
CFG["`📋 configs/*/sfx_*.json
every show, every episode`"]
DISC["`discover_configs()
--show / --episode narrow the sweep`"]
SRC{"`entry has source=?`"}
PROBE["`_mp3_duration_ms()
mutagen header read — same
helper the mixer uses`"]
PREC["`measure_cue()
loop > play_duration > duration_seconds`"]
TIER["`grade by seconds lost
+ remediation`"]
OUT["`📄 reports/sfx_impact_<date>.csv
📄 optional .html review page
console tier tally`"]
CFG --> DISC --> SRC
SRC -->|no| SKIP["skip (generated / silence)"]
SRC -->|yes| PROBE --> PREC --> TIER --> OUT
Never writes. The report is a decision sheet. Pair it with
xil sfx-restoreif a config was already changed and you need the timeline editor’s journal replayed back. The journal (configs/{slug}/sfx_{tag}_edits.jsonl) holds both per-cue edits (POST /xil/update-sfx) and category-defaults edits (POST /xil/update-sfx-defaults,scope: "defaults"records) from the Timeline tab’s double-click modal —xil sfx-restorereplays both kinds.
28. XILU022 — SFX Library Reconciliation
Finds existing library assets for cues whose declared source is not on disk — the
cues that make xil produce refuse to start and that xil sfx-impact grades
MISSING.
xil sfx-match --show deadair # report only
xil sfx-match --show deadair --emit-hints # paste-ready script block
xil sfx-match --show deadair --apply --dry-run # inspect every write
xil sfx-match --show deadair --apply # EXACT + STRONG
xil sfx-match --show deadair --apply --accept-review
Why it exists
A missing source is usually not a missing sound — it is a misnamed reference. Two forces pull a reference away from its file:
- the scriptwriter writes loose, near-duplicate direction text across iterations, and
when it cannot find a cheatsheet line it invents a
"NEW STEM NEEDED: <slug>.mp3"placeholder; and - the creative edits direction text after generation, before the pipeline sees it.
xil discover-sfx --export-kit publishes the [TITLE | file.mp3] cheatsheet so a
human can consolidate those duplicates going forward, and xil sfx-hydrate writes
the hints the scriptwriter did pick. Nothing went back and asked whether the sound
already existed under another name. This does.
What it matches on
Assets written by tag_mp3() carry their originating cue text in ID3 TIT2,
which makes the library self-describing. That title is far better evidence than a
filename — in practice the two have drifted apart, and an asset titled
SFX: CHAIR SCRAPING — ELENA STANDING sits in a file called
SFX-_CHAIRS_—_SOFT_SCRAPING,_SITTING_DOWN.mp3. Match text per asset is title →
generation prompt (USLT) → filename, and the report shows the title, because a
filename alone makes a correct match look wrong.
Scoring
| Term | Definition | Role |
|---|---|---|
| coverage | ` | cue ∩ candidate |
| jaccard | ` | cue ∩ candidate |
Coverage leads because library titles are much more verbose than cue text; a symmetric measure punishes the right answers for their extra words. On real data jaccard alone found 5 of 30 recoverable cues, coverage found 21.
| Tier | Rule | --apply |
|---|---|---|
EXACT | slugify_effect_key(cue).mp3 is in the library | yes |
STRONG | coverage ≥ 0.8, jaccard ≥ 0.4, and ≥ 0.15 score margin over the runner-up | yes |
REVIEW | coverage ≥ 0.5 | only with --accept-review |
NONE | below the floor — needs generation | never |
Two guards stop a plausible-looking wrong answer from being applied automatically:
- a category gate —
classify_placement()must agree between cue and candidate, so anAMBIENCE:cue is never answered by aMUSICasset; and - a margin rule — a leader with no daylight over its runner-up is a review case.
SFX: FOOTSTEPS APPROACHINGreally does have three distinct candidates at coverage 1.00, and only a human can choose. Without the margin term one would be picked arbitrarily.
The regression that motivated both: SFX: COFFEE CUP BEING SET DOWN ranks
bag_being_set_down.mp3 above the correct coffee-mug asset on raw token count.
The exact index
Exact-slug lookup runs against every asset, not the deduplicated pool. Dedupe
collapses copies by (match text, duration) — and the copy it discards may be the
one carrying the slug name the cue resolves to. SFX: PHONE SCREEN TAP has an exact
sfx_phone-screen-tap.mp3 on disk, but it shares a title with
SFX-_PHONE_SCREEN_TAP,_SEND_TONE.mp3 in a more preferred scope and loses the group;
searching the pool alone reported REVIEW for a cue the library answers exactly.
What --apply does
- Copies the matched asset into the show’s own pool at
shared_sfx_path(sfx_dir(show), cue)— named for the cue, not the source asset. - Retitles the copy’s
TIT2to the cue text and records provenance inCOMM. Only those two frames are touched, so the album, artist, generation prompt and grade frame survive the copy. - Journals the new
sourceviaappend_sfx_edit, so the assignment survives a rebuild from a fresh script.md— the drift being repaired.
Naming the copy after the cue is what makes the repair permanent. Afterwards the
exact-slug rule holds, so a re-run reports EXACT, and the next
xil discover-sfx --export-kit lists the asset under the cue text — the scriptwriter
finds it unaided instead of inventing another placeholder.
The library scan is deferred. Reading ID3 and MP3 headers across a workspace-sized library takes minutes over a network mount, so it happens only once, and only after a cue with an unresolvable source is actually found.
29. Data Model Reference
All data classes used across the pipeline, grouped by layer. Pydantic BaseModel subclasses (all in models.py) carry validation and are serialized to/from JSON. @dataclass instances are in-memory runtime state only.
28a. Script parsing models — XILP001 output
classDiagram
class ParsedScript {
<<Pydantic>>
+string show
+int? season
+int episode
+string title
+string? season_title
+string source_file
+List~ScriptEntry~ entries
+ScriptStats stats
+tag() string
}
class ScriptEntry {
<<Pydantic>>
+int seq
+string type
+string? section
+string? scene
+string? speaker
+string? direction
+string text
+string? direction_type
+string? sfx_source
+Dict~string,float~? sfx_overrides
}
class ScriptStats {
<<Pydantic>>
+int total_entries
+int dialogue_lines
+int direction_lines
+int characters_for_tts
+List~string~ speakers
+List~string~ sections
}
ParsedScript "1" *-- "many" ScriptEntry : entries
ParsedScript "1" *-- "1" ScriptStats : stats
type values: dialogue · direction · section_header · scene_header
direction_type values: SFX · MUSIC · AMBIENCE · BEAT · VINTAGE FILTER
28b. Cast configuration models
classDiagram
class CastConfiguration {
<<Pydantic>>
+string show
+int? season
+int? episode
+string? tag_override
+string? title
+string? season_title
+string artist
+Preamble? preamble
+Preamble? postamble
+Dict~string,CastMember~ cast
+tag() string
}
class CastMember {
<<Pydantic>>
+string full_name
+string voice_id
+float pan
+string|bool? filter
+string role
+float? stability
+float? similarity_boost
+float? style
+bool? use_speaker_boost
+string? language_code
+float? speed
}
class Preamble {
<<Pydantic>>
+string? text
+List~PreambleSegment~? segments
+string speaker
+float? speed
}
class PreambleSegment {
<<Pydantic>>
+string text
+string? shared_key
}
class VoiceConfig {
<<Pydantic>>
+string id
+float pan
+string|bool? filter
}
CastConfiguration "1" *-- "many" CastMember : cast
CastConfiguration "1" o-- "0..1" Preamble : preamble / postamble
Preamble "1" o-- "many" PreambleSegment : segments
CastMember ..> VoiceConfig : flattened into at load time
filter values: false (none) · "phone" · "vintage" · "vintage,phone"
pan range: −1.0 (full left) → 0.0 (centre) → 1.0 (full right)
VoiceConfig is the stripped-down view built by load_production() for use inside XILP002/XILP003.
28c. SFX configuration models
classDiagram
class SfxConfiguration {
<<Pydantic>>
+string show
+int? season
+int? episode
+string? tag_override
+dict defaults
+Dict~string,SfxEntry~ effects
+List~string~ vintage_scenes
+tag() string
}
class SfxEntry {
<<Pydantic>>
+string? prompt
+string type
+float duration_seconds
+float? prompt_influence
+bool loop
+string? source
+float? volume_percentage
+float? ramp_in_seconds
+float? ramp_out_seconds
+float? play_duration
}
SfxConfiguration "1" *-- "many" SfxEntry : effects
SfxEntry.type values: sfx (API-generated) · silence (stop marker — no audio file)
source path bypasses API generation and reads the named file from SFX/.
duration_seconds is capped at 30 s for API-generated entries (ElevenLabs limit).
28d. Production runtime models
classDiagram
class ProjectConfig {
<<Pydantic>>
+string show
+string type
+int? season
+string? season_title
+string? tag_format
}
class DialogueEntry {
<<Pydantic>>
+string speaker
+string text
+string stem_name
+int seq
+string? section
+string? direction
}
class StemPlan {
<<dataclass>>
+int seq
+string filepath
+string? direction_type
+string? entry_type
+string? text
+string? scene
+bool foreground_override
+float? volume_percentage
+float? ramp_in_seconds
+float? ramp_out_seconds
+float? play_duration
+string? tts_model
+bool pre_trimmed
+bool loop
}
ProjectConfig.type values: podcast · audiobook · drama · special
DialogueEntry is produced by load_production() from ScriptEntry rows; stem_name is the output filename without extension.
StemPlan is built by collect_stem_plans() in mix_common.py from the stems directory and is consumed by XILP003 and XILP005.
28e. Pipeline utility models
classDiagram
class MigrationAction {
<<dataclass>>
+string status
+int new_seq
+string new_stem
+int? old_seq
+string? old_stem
+string reason
+string entry_type
+string? speaker
+string new_text
+string old_text
}
class StageStatus {
<<dataclass>>
+string name
+string status
+float? newest_input
+float? newest_output
+float? oldest_output
+int output_count
+string note
+string refresh
+bool inputs_present
+List~Path~ output_files
}
class TimelineData {
<<dataclass>>
+string tag
+float total_duration_s
+Dict~string,List~ layers
}
class LayerSpan {
<<dataclass>>
+float start_s
+float end_s
+string label
+float? ramp_in_s
+float? ramp_out_s
+float? play_duration
+string? snippet
+float? volume_pct
+int? seq
+string? tts_model
}
class CommandSpec {
<<frozen dataclass>>
+string module
+string description
+string group
+string hint
}
class RemovalItem {
<<union _Dir | _File>>
+Path path
+string label
+file_count() int
+total_bytes() int
}
class _Dir {
<<dataclass>>
}
class _File {
<<dataclass>>
}
TimelineData "1" *-- "many" LayerSpan : layers
RemovalItem <|-- _Dir
RemovalItem <|-- _File
MigrationAction.status values: COPY · SPEAKER · NEW · MISSING · SKIP (see §12)
StageStatus.status values: OK · STALE · MISSING · - (see §26)
CommandSpec is frozen=True — instances are immutable entries in the XIL_SCRIPT_COMMANDS registry in xil.py.
RemovalItem is the union type _Dir | _File used by XILU017 and XILU018; both share the same interface.
Man Pages
Every command has a man page, generated from its option definitions and
committed under man/man1/ in the repository.
man -l man/man1/xil-parse.1 # read one in place
export MANPATH="$PWD/man:$(manpath 2>/dev/null)"
man xil-produce
man xil # dispatcher overview (lists all commands)
Regenerate them after changing any command’s options; CI fails when the committed pages are stale:
xil --generate-man man/man1
NAS Impact Assessment — XIL_PROJECTROOT on a Network Mount
History. Written for the Python dashboard, which served files through Gradio’s
/gradio_api/file=endpoint. The Rustxil guiserves the workspace under/ws/; the relative-URL and local-cache findings below still apply.
Written 2026-07-11, when XIL_PROJECTROOT was being moved from local disk
(/mnt/c/Users/shaba/xil-projects) to a NAS mount (/mnt/cloudsy/...).
Every workspace read becomes a network round-trip; every stat becomes an SMB
metadata call. This doc ranks where that hurts, what has already been
mitigated in code, and what to watch during and after migration.
The code root (XIL_CODEROOT, the repo itself) stays local — only content
workspace I/O is affected.
Ranked pain points
0. Timeline artifacts baked absolute XIL_PROJECTROOT paths — 403 after the root moved
Status: fixed (root-agnostic relative paths, 2026-07-11)
This was the first thing that actually broke on the NAS. The generated
timeline HTML embedded absolute workspace paths in LAYER_AUDIO and
CLIPS (e.g. /mnt/c/Users/shaba/xil-projects/daw/.../layer_dialogue.wav).
The GUI serves the timeline in an iframe via /gradio_api/file=<abs>, whose
allowed_paths is the current workspace root. Once XIL_PROJECTROOT
moved to /mnt/cloudsy/..., every embedded /mnt/c/... path fell outside
allowed_paths and the browser got HTTP 403 “File not allowed” for all
five layer WAVs and every clip — playback with no sound and (under the old
pre-prefetch code) no visible error. Regenerating on the NAS didn’t help
either, because parsed/ had not been synced there yet, so xil daw bailed
with “Parsed JSON not found.”
Root cause: an artifact that hard-codes the absolute root is invalidated by
any root move, and re-generating it requires the full source tree
(parsed/, cast configs) present at the new root.
Fix: render_html_timeline now stores every audio URL relative to the
timeline file’s own directory (os.path.relpath, POSIX separators, keeping
the ?v={mtime} cache-buster). Layer WAVs sit beside the timeline →
S07E01_layer_dialogue.wav?v=…; stems resolve as
../../../stems/<slug>/<TAG>/<seq>_….mp3?v=…. The browser resolves these
against the iframe’s document URL (/gradio_api/file=<abs timeline>), so the
same artifact works under any root — local or NAS — with no
regeneration. A plain file copy to the NAS is now sufficient; the prefetch
fetches the relative path directly (no /gradio_api/file= concatenation).
Guarded by test_paths_are_root_agnostic_relative.
Migration action: timeline HTML files copied from the old local tree still
contain the old absolute paths — re-sync or regenerate them so they carry
the relative form. (Done for the 26 episodes already present on the NAS on
2026-07-11; the413/S07E03 was not yet synced.)
1. Episodes-tab scan — every browser connect walked the whole workspace
Status: mitigated (GUI cache, 2026-07)
xil-gui’s Episodes tab calls the XILU019 episode-status engine, which
rglobs + stats every stems/daw file and the full scripts/ tree per
episode. On local disk that is milliseconds; over SMB it is thousands of
serial metadata round-trips — and it fired on every browser connect
(demo.load).
Mitigation: _refresh_episodes results are now cached per workspace root
with a 5-minute TTL (_EPISODES_CACHE in xil_gui.py). New browser tabs get
cached rows instantly; the ⟳ Refresh button forces a rescan.
2. Timeline full-mix playback — 5 WAVs (~1–1.7 GB) streamed blind
Status: mitigated (browser prefetch with progress, 2026-07)
The timeline transport played five layer WAVs streamed straight off
/gradio_api/file=<NAS path>. Over a NAS the browser buffers stalled with
zero feedback — the “hang” that motivated this assessment.
Mitigation: the generated timeline HTML now prefetches all layers to Blobs
with an aggregate Loading audio… N% (X / Y MB) readout, per-layer MB rows,
and a Cancel button (second click on ▶ also cancels). Loaded blobs are cached
by URL + mtime cache-buster, so replays are instant. Single-clip preview and
the sound-profile workflow got the same treatment (Loading… N% in the
player strip). Remember: the timeline HTML is a build artifact — the fix
reaches an episode only after xil daw --episode <TAG> --dry-run --timeline-html regenerates it (done for all existing artifacts on
2026-07-11).
3. GUI audio tabs — every selection re-read the file from the NAS
Status: mitigated (local read-through cache, 2026-07)
The Audio Preview and Audio Grading tabs handed NAS paths directly to
gr.Audio, and “play all” concatenation decoded every stem from the mount on
every click (and leaked a temp file per click).
Mitigation: _cached_audio_path() copies workspace audio to a bounded
local cache (~/.cache/xil-gui/audio/, 2 GB budget, oldest-mtime eviction)
with a Copying <name>… X / Y MB progress bar; keys are
sha1(path|size|mtime) so they self-invalidate. Concatenated “play all”
products are cached the same way (fixing the temp-file leak). Any OSError
degrades to direct streaming — playback never breaks because the cache did.
4. No I/O timeouts anywhere — a stalled mount is an indefinite hang
Status: open — mount configuration + startup probe recommended
Nothing in the pipeline or GUI sets I/O deadlines. A wedged NAS mount (sleep, network blip, SMB reconnect) turns every stage and every GUI handler into an indefinite hang, indistinguishable from “slow.”
Recommendations:
- Mount with timeouts rather than hard-hanging defaults — for CIFS/SMB:
soft, sensibleecho_interval, andactimeoto batch attribute reads; for NFS:soft,timeo=...,retrans=.... - Add a coarse liveness probe at GUI/CLI startup (e.g.
os.statof the workspace root in a thread with a 5 s deadline) and print a clear banner (“workspace on NAS is not responding”) instead of hanging silently.
5. Master export reads everything, every run
Status: open — acceptable cost, watch it
XILP011 (master export) full-loads all five layer WAVs each run, and
daw/assembly stages do per-stem pydub/ffmpeg decodes of full files. That is
1–1.7 GB pulled across the network per export, per attempt. Unlike the GUI
there is progress logging, so it is slow-but-visible rather than a hang.
Future option: a read-through staging copy for pipeline stages, reusing the same key scheme as the GUI audio cache.
6. Atomic renames and journal appends over SMB
Status: open — audit during migration
The pipeline leans on os.replace/rename for atomic writes and appends to
JSONL journals (sfx_*_edits.jsonl). On SMB, rename onto a target that
another process holds open (e.g. Gradio streaming a WAV while a re-export
replaces it) can fail with sharing violations, and append atomicity is not
guaranteed across clients.
Recommendation: wrap workspace renames in a small retry helper (3–5 attempts, short backoff) during migration; keep single-writer discipline for journals.
7. sync_to_NAS.sh — now a full-tree mirror (was a partial subset)
Status: fixed 2026-07-11 — rewritten to mirror the whole workspace
The casing concern originally noted here (DAW/ vs daw/) was already
resolved (the script uses lowercase daw/). The real problem, found while
running a sync for the cutover, was coverage: the old script pushed only
configs/ masters/ scripts/ voice_refs/ .regen* + root *.sh, and synced
daw/+stems/ only under an explicit --stems flag. parsed/ was never
synced at all — which is exactly why xil daw --timeline-html could not
regenerate a timeline natively on the NAS (“Parsed JSON not found”).
Fix: rewritten to mirror the entire $XIL_PROJECTROOT in one
rsync -av --delete --partial ./ "$NAS"/, excluding only transient
caches/junk (.ruff_cache/, __pycache__/, *.pyc, .DS_Store,
Thumbs.db). This now includes parsed/, all content dirs, and the loose
root reports/logs. --dry-run is preserved.
Direction caveat (important): this is a local → NAS mirror with
--delete — correct only while the local disk is the source of truth
(i.e. during the cutover). Once XIL_PROJECTROOT points at the NAS and you
begin writing there (grades, sfx edits, new renders), re-running it would
erase those NAS-side changes. After cutover, retire the script or reverse
src/dst for a NAS→local backup.
Slowness note: even a --dry-run of the full tree is minutes-long — just
building the file list for daw/+stems/ is thousands of SMB stat
round-trips (a live instance of the metadata cost in #1/#4). Run the real
mirror in the background; the first pass moves ~24 GB, later passes are
incremental (only changed files transfer, but the traversal cost remains).
8. SFX grade scan — 842 serial ID3 reads
Status: mitigated (persistent grade cache, 2026-07)
The Grading tab’s _scan_sfx_grades opened every SFX MP3 to read its ID3
grade tag on each scan. Over a NAS: ~842 file opens per refresh.
Mitigation: grades persist in <sfx>/.xil_grade_cache.json keyed by
relative path + size + mtime; a rescan re-reads only new/changed files, and
grading a file patches the cache in place. Corrupt/missing cache degrades to
a clean full rescan.
9. Miscellaneous frictions
Status: open — low individual cost
derive_paths()performs doubleexists()checks per call; in hot loops each becomes an SMB round-trip. Future: memoize layout detection per workspace root per process.- The staleness engine compares mtimes; SMB servers may truncate mtime granularity (commonly to 1–2 s). Same-second regenerations can be judged “not newer.” Low risk given multi-second stage runtimes, but if phantom staleness appears post-migration, check timestamp granularity first.
- WSL drvfs already made birthtime/ctime unreliable for produce-time detection (stem-manifest mtime is used instead); verify that signal survives the NAS move too.
Migration checklist
- Fix the
DAW/vsdaw/casing insync_to_NAS.shbefore first sync (#7). - Mount with soft/timeout options, not hang-forever defaults (#4).
- Sync the whole source tree, not just
daw/— in particularparsed/andconfigs/. Withoutparsed/,xil daw --timeline-htmlcannot regenerate a timeline on the NAS (“Parsed JSON not found”). - Re-sync or regenerate every timeline HTML so it carries the new
relative audio paths (#0); a timeline copied before 2026-07-11 still
has absolute
/mnt/c/...paths and will 403 on the NAS. - First GUI session on the NAS: expect the first Episodes scan and SFX grade scan to be slow (cold caches); subsequent ones should be fast. If they are not, the caches are not persisting — investigate before blaming the NAS.
- Spot-check that a re-exported master replaces cleanly while the GUI is open (#6).
- Confirm playback: pick an episode, press ▶, watch for the
“Loading audio… N%” strip and per-layer MB counters, then sound. If the
progress strip completes but no audio plays, see the note below on
post-
awaitautoplay.
Post-await autoplay — verified working
The mix/clip prefetch calls .play() after await fetchAudioBlob(...).
Browsers gate media playback on user activation; a click on ▶ sets sticky
activation for the (same-origin) iframe document, which survives the
await, so play proceeds. Confirmed 2026-07-11 in the browser against the
NAS: S07E01 pressed ▶ → hourglass + “Loading audio…” strip → full-mix
playback started on completion. Recorded here only as the escape hatch if a
future browser/policy change blocks it: start each element muted and unmute
once playing, or fall back to native streaming with a buffered-progress
overlay instead of full prefetch.
Programmer Reference
The API reference is generated by cargo doc from the doc comments in the
source, and published with this guide on every push to main. Private items
are included, because every crate here is internal to the xil binary.
| Crate | What |
|---|---|
xil | the xil binary: command table and one module per stage (crates/xil-cli) |
xil_core | workspace paths, config models, edit journal, logging |
xil_audio | PCM math matching pydub/audioop, ffmpeg bridge, ID3/WAV tags |
xil_api | ElevenLabs / Anthropic / gTTS clients |
xil_workers | JSON-over-stdio client for the Python ML workers |
xil_web | xil gui: the axum + htmx dashboard |
To build it locally:
cargo doc --workspace --no-deps --document-private-items --open
Sample Episode S01E01
My Podcast Season 1: Episode 1: “Pilot”
CAST:
- HOST — the radio host
- CALLER — a mysterious caller
- GUEST — a local expert
===
PREAMBLE
HOST Welcome to My Podcast. This is Season 1, Episode 1, Pilot. HOST Thank you for listening.
[INTRO MUSIC]
===
COLD OPEN
SCENE 1: THE STUDIO
[AMBIENCE: Radio station studio, low hum of equipment, muffled music in background]
HOST Good evening, and welcome to the show.
[SFX: Phone ringing]
HOST (picking up phone) We have our first caller of the night. You’re on the air.
CALLER (distorted, nervous) Hi… I wasn’t sure I should call, but I saw something last night that I can’t explain.
HOST Take your time. Tell us what happened.
CALLER I was driving home on Route 9 when the radio cut out. Just static. And then… a voice. Not from any station.
[BEAT]
HOST What did the voice say?
CALLER It said my name. And then it said… “Don’t go home.”
[BEAT — 3 SECONDS]
===
ACT ONE
SCENE 2: THE INTERVIEW
[AMBIENCE: Same studio, quieter now]
HOST Joining us in the studio tonight is Dr. Alex Reeves. Doctor, you’ve studied phenomena like this before.
GUEST That’s right. What your caller described is consistent with a pattern we’ve documented across several counties.
HOST A pattern?
GUEST (leaning in) Electromagnetic interference followed by anomalous audio. We’ve recorded over thirty incidents in the past year alone.
[SFX: Paper rustling]
GUEST I brought some of the recordings with me, if you’d like to hear them.
HOST Absolutely. Let’s play one for our listeners.
[MUSIC: Eerie ambient drone, building tension]
[BEAT]
HOST Well… that’s certainly unsettling. We’ll be right back after this break.
===
POSTAMBLE
[OUTRO MUSIC]
HOST That’s all for this episode of My Podcast. Season 1, Episode 1, Pilot. HOST Thank you for listening.
===
END OF EPISODE
Tech Deep Dive S01E04
Tech Deep Dive Season 1: Episode 4: “The Rise of Open Source AI” Arc: “The Architect”
CAST:
MAYA CHEN — host and tech journalist, skeptically optimistic DARIUS OKAFOR — open source advocate and ML engineer
===
PREAMBLE
MAYA Welcome to Tech Deep Dive. Season 1, Episode 4: The Rise of Open Source A I.
[INTRO MUSIC | INTRO_MUSIC.mp3 | play_volume_pct=26%]
===
COLD OPEN SCENE 1: PODCAST STUDIO — PRE-SHOW [AMBIENCE: Quiet studio hum, occasional keyboard clicks in background] MAYA (checking notes) Okay. Three minutes to air. DARIUS (relaxed) I’ve been waiting for someone to ask these questions out loud. MAYA Then let’s make it worth it. [BEAT]
===
ACT TWO
SCENE 6: PODCAST STUDIO
[AMBIENCE: Quiet studio hum, occasional keyboard clicks in background]
[MUSIC: SHOW INTRO — FPS - TECH and LOUNGE]
MAYA So when Meta dropped LLaMA, that was kind of a watershed moment, right? Nobody really saw it coming.
[BEAT]
DARIUS Nobody in the closed-source world, maybe. The open community had been pushing for this for years. What changed was that the economics finally forced the conversation. MAYA (leaning in) Meaning the cost of training came down enough that hoarding the weights stopped making sense? DARIUS Exactly. And once LLaMA was out — even the way it got out — you had thousands of people fine-tuning it within weeks. That’s not something OpenAI can replicate internally. [SFX: Coffee mug set down on desk] MAYA But there’s a real tension here. Openness accelerates capability. And capability without guardrails… DARIUS (finishing the thought) …is the thing everyone’s quietly terrified about. Yeah.
[BEAT]
MAYA We’ll get into the safety implications right after the break.
===
POSTAMBLE
[OUTRO MUSIC | OUTRO_MUSIC.mp3 | play_volume_pct=13%]
MAYA That was Tech Deep Dive, Season 1, Episode 4: The Rise of Open Source A I. MAYA Thanks for listening.
===
END OF EPISODE
Audiobook Sample: “Signals” Chapter 1: “The Signal”
CAST:
NARRATOR — measured, unhurried; the voice carrying the story ELARA VOSS — protagonist, radio engineer, mid-thirties
===
PREAMBLE
NARRATOR Signals. An audiobook. Chapter 1: The Signal.
[INTRO MUSIC]
===
CHAPTER ONE SCENE 1: REMOTE RESEARCH STATION — INTERIOR [AMBIENCE: Wind against insulated walls, low electrical hum of equipment racks] NARRATOR The station had been silent for eleven days before Elara stopped counting. [BEAT] NARRATOR Not silent the way a library is silent. Silent the way a held breath is silent. [SFX: A desk chair rolling across concrete floor] ELARA (quietly, to herself) There it is again. [SFX: Static crackle from a receiver, then — beneath it — a faint rhythmic pulse] NARRATOR It wasn’t in any of the logs. She’d checked three times. Whatever was riding the 1.4 gigahertz band had no business being there — that frequency was protected. Reserved. Theoretically empty. [BEAT — 3 SECONDS] ELARA (almost a whisper) You’re not supposed to exist. [SFX: Pen scratching across paper as she begins writing] NARRATOR She wrote down the time. Then the frequency. Then, after a long moment, a single word she couldn’t quite explain. [BEAT] NARRATOR Alive.
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POSTAMBLE
[OUTRO MUSIC]
NARRATOR That was Signals, Chapter 1: The Signal.
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END OF EPISODE
About
Who is the author of this mess
John Brissette is the author of this mess.
Does a frog bump its butt when it jumps?
Why did he write this mess
Partly to expand Python knowledge, partly to help his wife’s endeavors, and partly to annoy his son who is a far superior programmer.
Other links and ramblings
See his son’s impressive work at: https://github.com/Haidra-Org/AI-Horde